Space Engineers

Space Engineers

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[OUTDATED] Safe Zone Value Limit unFix
   
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Type: Mod
Mod category: Script
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3 aug, 2021 @ 8:45
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[OUTDATED] Safe Zone Value Limit unFix

Beskrivning
"Predictable"

Keen fixed the safe zone value limit
I unFixed it
Keen fixed it again
7 kommentarer
Totoyo25 22 sep, 2022 @ 18:41 
So does this remove the hard-coded 500m range limit for safe zones that broke the Admin Safe Zones mod? Or does it do something else?
TrueWhiteKnight 4 aug, 2021 @ 13:12 
Understood. This is a pretty sick concept for a weapon
HasturKerman#4005  [skapare] 4 aug, 2021 @ 12:49 
@TrueWhiteKnight
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2224635267
and keen didn't actually "reduce" it, there was a bug in the safe zone's value limit
TrueWhiteKnight 4 aug, 2021 @ 12:39 
I'm not sure I understand, did keen reduce the limit and you increased it? Also what are these repulsors? How does the SafeZone tie in?
HasturKerman#4005  [skapare] 4 aug, 2021 @ 12:27 
actually this mod COMPLETELY FIXED the safe zone value limit bug
and it can ALSO let my repulsor beams(super long, but only about 5m wide, safe zones) work properly
HasturKerman#4005  [skapare] 4 aug, 2021 @ 12:21 
@TrueWhiteKnight
This bug can let players create super large safe zones
and keen(and I, because my server was filled with super large safe zones) don't want to see these things again
TrueWhiteKnight 3 aug, 2021 @ 23:01 
come again? Keen FIXED something useful? also what does this do and why?