Space Engineers

Space Engineers

98 个评价
(DemiSemiOutdated)"Last Prism" Repulsor Beam Artillery
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Type: Blueprint
标签: ship, large_grid, base, safe
文件大小
发表于
更新日期
16.773 MB
2020 年 9 月 9 日 下午 8:46
2021 年 2 月 13 日 下午 11:41
7 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
(DemiSemiOutdated)"Last Prism" Repulsor Beam Artillery

描述
"Predictable"
"The First Directed Energy Weapon in Vanilla"
The repulsor beam on this ship is broken, but you can still use the super op piston guns on this ship
so it's outdated, but not completely

click here if you want to use it without DLCs

Manuals are inside the LCD panels of the control seat

//===================================================//

Weapons:
Long-Range Repulsor Beam Emitter (Safe Zone Block)
Particle Beam Generator (Gatling Gun Array)
4× EG-9 "Border Defender" High Velocity Piston Cannon


//===================================================//

Features:
Long-Range Repulsor Beam
Charge Animation
Deformed Blocks(Long Slopes)
SUPER INTENSE SPOTLIGHTS

And More!

//===================================================//

Assessment:
Pros:
Long effective range(10km)
Can Repulse many targets at once
Deadly against Ships with lots of sub-grids

Cons:
CREATIVE ONLY
Light armor
Translate to Station Mode is required to activate the Repulsor Beam.
Extremely long power-up sequence(3min)
Beam can't damage moving targets due to the long power-up sequence
Very Low Damage
Almost useless against stations

//===================================================//

Q/A
"HOW DID YOU DO THAT BEAM?!"
By using Keen's Space Magic
(Value Limit BUG of the Cubical-shaped Safe Zone)

"Why the beam has no damage?"
Make sure the beam emitter is switched on and fully charged

"Why I can't see the beam?"
Make sure the beam emitter is switched on,
and don't forget to translate your ship to Station mode

"Does it requires scripting/altering game files?"
No

"Can I use it without DLC?"
Yes, but the ship may explode or split if you don't have DLC

"WHY I CANT SEE THE SUPER INTENSE SPOTLIGHTS"
Wait until the beam is fully charged
or press L if you don't want to wait until the beam is fully charged

//===================================================//

Required DLC
"Spark of the Future" (for thrusters)
"Decoration Blocks" (optional)
"Decoration Blocks 2" (optional)
"Frostbite" (optional, for offset doors)
"Economy" (optional, for skins)
"Space Engineers Deluxe" (optional, for skins)

//===================================================//

Why it's not Vanilla?
Built in Experimental Mode
Edited Blueprint file for Repulsor Beam (but you still can use it in Vanilla)
Piston Guns can accelerate small grids to 1000+ m/s without mods (and without file editing)
Used In-Game Scripts
TOO MANY SUPER INTENSE SPOTLIGHTS

REQUIRES MOD


//===================================================//
36 条留言
VS-lockon 2024 年 9 月 15 日 下午 3:44 
what the beam mod ?
ʂҽιʝι ʂαɯαɱυɾα 2022 年 1 月 6 日 上午 8:11 
Thank you ! i figured it out !
Thank you for your support
HasturKerman#4005  [作者] 2022 年 1 月 6 日 上午 12:07 
@Cowboy Bama
convert it to ship at control panel
Cowboy Bama 2022 年 1 月 5 日 下午 8:11 
having same issue with ship unable to move
ʂҽιʝι ʂαɯαɱυɾα 2021 年 12 月 26 日 下午 9:12 
Hello, the ship bugged, it wont move.
HasturKerman#4005  [作者] 2021 年 3 月 1 日 上午 1:52 
what
Endo 2021 年 2 月 27 日 下午 4:26 
how can i contact u i have offer
Endo 2021 年 2 月 27 日 下午 3:46 
damn insane
HasturKerman#4005  [作者] 2021 年 2 月 16 日 上午 1:21 
@Mort_Noire
you can edit blueprint files(.sbc files, not SbcB5) by using text editor
and dont forget delete SbcB5 files after edit
Mort_Noire 2021 年 2 月 14 日 上午 1:02 
Yep I know, but it's not as cool as a huge beam XD (but the way it's firering on your ship, that's really cool tho)

Sorry to bother you more, but i got a 2 more questions... How do I edit a blueprint like that ? (especially wondering about those .sbc5B files ) and how do I place those hidden blocks (if there is anymore of them) ?


Anyways, your ship looks so badass, hope someday i'll know how to do stuff like that XD