Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Cohort - Dynamic Unit Names
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Type: Mod
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669.414 KB
2020 年 11 月 12 日 下午 5:34
2021 年 8 月 14 日 上午 11:17
8 项改动说明 ( 查看 )

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Cohort - Dynamic Unit Names

描述
Your cities can have dynamic names, and your civ and leader can have dynamic titles, but what about your poor units - trudging their way across the map in anonymity? Well, no longer! Now your units can trudge in style with Cohort, a mod that dynamically creates names for units.

Your units will now be have a bit more identity to them, with some even drawing upon unique names, including Roman Legions, Canadian Mounties, and the Dutch Zeven Provincien. Some civs even have unique names lists to provide historically accurate ship names! More names will be added as development continues, but feel free to leave suggestions in the discussion below!

Should work with all mods that don't overwrite the UnitBanner file - and comes with compatibility built-in for my Nomina mod!

A full list of naming schemes can be found here.[docs.google.com]

Notes:
- Units that have names assigned to them cannot receive nicknames.
- Unit names update on turn start (for the icon hover) and on giving an order (Unit Panel).
- Currently only available in English - hope to have other languages added soon!
- May cause desync issues in Multiplayer

Credits:
Code, Idea: SeelingCat
Code Advice/Troubelshooting: Gedemon
Feedback: P0kiehl
热门讨论 查看全部(3)
12
2021 年 11 月 12 日 上午 7:08
Bugs/Typos/Errors
SeelingCat
12
2023 年 3 月 8 日 上午 6:46
Unit Naming Scheme Suggestions
SeelingCat
1
2021 年 6 月 18 日 上午 11:42
Перевод на русский язык. Translated into Russian.
Torry
94 条留言
eelscandance 2024 年 6 月 24 日 下午 7:09 
Sadly causes the unit icons for settlers (and maybe other types?) to become incorrectly shaped and glitched-looking. Hopefully this is fixed soon..
Gray Pockets 2024 年 3 月 1 日 上午 1:36 
I have created an extension mod: Cohort - Dynamic Unit Names - Cooks
* When a unit is destroyed before it can be named, this mod does not provide a null reference error

@SeelingCat feel free to include this in your mod if its to your liking.
Tillito 2023 年 3 月 22 日 上午 12:53 
Very nice mod! Is there a German translation?
Findway 2022 年 7 月 31 日 上午 7:17 
thanks for this great idea.
Sealous 2022 年 5 月 20 日 上午 7:38 
do you have vasa as a name for swedish ships
Grillchef Norbert 2021 年 12 月 17 日 下午 1:16 
I really love the idea of this mod but basically all land units are simply called "1st/2nd/3rd/etc. unit of town" which is really boring when compared to naval units (like my random khmer Galley called "The Hagfish") - is this intended and if yes are there any ways to make it more interesting?
Delport Breckland 2021 年 8 月 18 日 上午 4:15 
Darn. Well, thank you for trying
SeelingCat  [作者] 2021 年 8 月 13 日 下午 3:41 
@Matt - unfortunately, this is base game limitation that I have not discovered a workaround for.
Delport Breckland 2021 年 8 月 12 日 下午 8:38 
I noticed that units can no longer be renamed because this mod already renamed them. Is it possible to change that? I'd like to be able to alter titles to reflect the unit's history or promotions, but I also like the base mod helping differentiate normal units.
Aqualung 2021 年 8 月 6 日 上午 4:35 
Just noticed y ship was called the Pokiehl, nice little tribute there :)