Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
I would like to ask the following:
It turns out that I have experimented with zero gravity, using a script.
The little that I was able to achieve is reduced to the possibility that the player can "float".
However, it would be very interesting if the bots could also float, even better if they could do it at a great height.
I see that in your mod you have managed to make the ghost bots float.
Would you be so kind as to share how to achieve that effect?
I would like to use it with the SC2100 mod
ты правда считаешь игроки будут бежать в другой конец карты, ДА ЕШЁ В РИЖИМЕ СТЕЙЛСА?!