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<targetParams>
<canTargetLocations>true</canTargetLocations>
<canTargetFires>true</canTargetFires>
</targetParams>
RimWorld 1.6 changes how casting works.
Previously, allowing <canTargetLocations> was enough because indirect fire on a location would still hit fires.
Now the rules are stricter — the verb must explicitly allow targeting fires with <canTargetFires> or it will fall back to melee fire-beating.
At least that worked for me without any other mods running.