Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고










Because every map forces player positions. If that command fixes it, it means your game skipped the "release" trigger, and i need to manually add a second one as a backup to make sure that it actually releases you.
Since i don't have the issue i'm not sure if that is the cause. But if it is, then i can easily release an update that modifies the script to make sure it happens on all afflicted maps.
If that command doesn't help, then even i don't know what's up.
1. Moving the tumtara addons from addons/workshop into the addons folder.
2. Unpack and mount all tumtara content in a new folder just like dlc folders.
That way tumtara is no longer an addon, but just content the game has.
For that go to where the left4dead2.exe is, make a folder called tumtara and unpack all the tumtara addons into it using crowbar or GCFScape.
You'd end up with a folder called tumtara that contains materials, models, scripts,...
Then open the gameinfo.txt in "Left 4 Dead 2\left4dead2" scroll down to "Game update" and above it add "game Tumtara".
The latter is a bit of manual work, but the game sure as hell won't start telling you that content is missing.