Kenshi
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Universal Wasteland Expansion
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5.956 GB
26 jun, 2020 @ 1:34
26 jun @ 17:20
40 ändringsnotiser ( visa )

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Universal Wasteland Expansion

I 4 samlingar av TreadLightly77
Universal Wasteland Expansion General Mod Collection
8 artiklar
Universal Wasteland Expansion General Mod Collection (Alt)
8 artiklar
Universal Wasteland Expansion Cannibalistic Faction Playthrough
2 artiklar
Universal Wasteland Expansion Race-Specific Playthrough
3 artiklar
Beskrivning
A singularly developed mod with one vision and executed by one person. An expansion in every sense of the word... Universal Wasteland Expansion sets out to expand the world of Kenshi in many ways. Vanilla mechanics and lore were taken and expanded upon, instead of trampled. The world is more fleshed out, with more to do and more to see. If it is in the vanilla lore/dialogue, UWE expanded upon it.(Such as the Grievewraith monsters of myth and lore or Hamut's wife, Lena, being found at a slave town) Theft, looting, and stealth have been completely reworked to actually give the player a challenge.

The early game feel has been extended well into the mid-late game, with how desperate and difficult the world around the player can be. The feeling of never being settled or having enough permeates the entire experience. The enemy to leave you face down in the sands can be just around the corner until the mid-late game now.

Factions are now more dynamic and have a much better selection of armor and weaponry. New mechanics were also introduced, in an effort to fix what some may view as "broken" mechanics, in Kenshi vanilla.(An example would be shopkeepers and their guards' reaction to attack a player sneaking in their shops now). Animals are more fleshed out, in every way.

Many new worldstates were created, as well as town overrides. When faction leaders, or town leaders even, are killed or kidnapped, it can set off a chain reaction of towns flipping ownership, in a frantic attempt to fill power vacuums.




Numbers of created assets, within UWE

Characters: 778
Factions: 65
Towns: 134(nests and camps included)
Town Overrides: 587
Items: 434
Quests: 25
Races: 200
Game Starts: 52
Armor: 956
Weapons: 127
Farms: 64
Buildings: 1513
Lines of created dialogue: 50k+

These numbers were compiled for UWE version 28






Check the change notes, as my noted changes each version have been quite extensive.

A "total world overhaul mod" including all other overhaul and feature/content mods created by TreadLightly77.

A new game start is recommended after installing this mod. An import is also possible, however, I would suggest that you backup your save before importing newly into UWE.(Just to be sure.)

¡Should be placed at the very bottom of your mod load order!









¡BELOW ARE DISCUSSION TOPICS WITH DETAILED INFORMATION ON CERTAIN ASPECTS OF UWE!



























Player Faction Color

It is recommended to download one of the following player faction color scheme mods, from the collection, in order to fully appreciate the armor varieties and utilize colored and secondary colored variations of armor:




Patches





There are patches created for popular community overhaul and feature mods, in the collection linked below:







There are patches created for popular community animation mods, in the collection linked below:





@Atlas has been kind enough to host a few channels dedicated to everything Universal Wasteland Expansion, within the Genesis Modding Guild Discord Server[discord.gg].

UWE Discussion Channel[discord.com]




FAQ

^Got a question, take a look here before posting it anywhere.



Donations

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Populära diskussioner Visa alla (102)
912
4
19 sep @ 13:35
Bug Reports
TreadLightly77
2
21 sep @ 13:41
Smithing tab is empty
NoseyMous3
4
15 sep @ 14:59
How to get turrets?
BooWomp
2 068 kommentarer
Vhalknor 14 timmar sedan 
Alright, dumbest question of the day. Has anyone tried running UWE with Project Kathun with any success? I'm wondering just how bad everything will be broken if I try.
War.io 7 okt @ 13:32 
It has become almost impossible to steal with your version, and the economy has just become shit. You really need to do some fixes on those things.
Maxus 7 okt @ 12:38 
How do I get the Item Furnace in this?
highlanders hapens to be really damn annoying because if they are your ennemies, they will attack on sight but the game count it like you are doing a crime when you just trying to chill and shopping around inside a tech hunter/trade town... make them either slavers or anti slavers not both like bruh theres anti slavers just like my faction inside black scratch, but the highlanders join the slavers when you liberate rebirth and theres no way to liberate rebirth a second time
peter parker 4 okt @ 9:58 
is there a way i can tone down the amount of pop there is, my game gets super laggy at the start
Fetch 2 okt @ 13:21 
Hi, can you update the information list to 3.0? I saw new unique characters in the game that are not on the list :steamthumbsup:
[ITA]ZaZinga9700 30 sep @ 8:49 
Economic is way too hard
Hiki 30 sep @ 3:25 
Which faction is more interesting, the reawakened or the third empire? I understand that I can only make one, right?
::Maethendias:: 30 sep @ 3:09 
yeah this mod feels like it went down the same route as the unofficial bugfix mod from bethesda, or fraking universe

a great overhaul project that got ruined by bloat and questionable changes down the line

a shame, really, cause theres still alot of things that are really cool about but... but as many things that just... make kenshi not a fun game anymore
AccelToWinYT 29 sep @ 20:40 
I don't know if this is from the stronger combat mod or this but I get squad wipe (22 people and 6 pets) by a rebel farmer has 99 stats and one tap everyone.