边缘世界 RimWorld

边缘世界 RimWorld

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Autocleaner
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
5.991 MB
2020 年 4 月 6 日 下午 1:16
6 月 16 日 上午 4:18
21 项改动说明 ( 查看 )

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Autocleaner

描述
ABOUT

Adds Autocleaner, an autonomous robotic vacuum cleaner to the game. The robot will clean home area (or whatever else area you assign in the Schedule tab) without human intervention, and can charge from anywhere near a power grid. If damaged, stops cleaning until repaired, which requires components. You can make the autocleaner at a fabrication bench, after Fabrication research.

Github: https://github.com/AUTOMATIC1111/Autocleaner

Roomba Robot Vacuum Cleaner

MOD COMPATIBILITY
Should be safe to add and remove from a save game (apart from seemingly harmless error messages in log, once).

If you're unable to close Schedule tab, this is caused by an exception in another mod. I can't solve this, but there is a setting to prevent autocleaners from being shown in the Schedule tab, which makes the issue go away (togther with making it impossible to assign autocleaners to areas)

UPDATES
16-Jul-2021
- 1.3

9-Sep-20
- Made it possible to assign autocleaners to areas in Schedule tab
- Reduced resource cost (no more adv components) and research requirement to Fabrication instead of Advanced Fabrication
- combatPower set to 1 by request (should fix compatibility with some mods)

11-Sep-20
- added a setting to prevent autocleaners from being shown in the Schedule tab
热门讨论 查看全部(16)
9
2021 年 5 月 10 日 下午 2:43
Incompatibility with Faction Bender
Erbse
4
1
9 月 28 日 下午 10:45
autocleaner not charging
Kaz Shioda
4
2022 年 11 月 12 日 下午 2:10
1.4
GdBIV
429 条留言
thesoupiest 10 月 16 日 下午 3:58 
Do autocleaners tend to standby on top of sleeping animals? My autocleaner seems to be following my adopted warg around
Gewuerzwanze 10 月 15 日 上午 7:22 
how would you make a vacuum vacuum proof?
without air to suck there is no way for it to pick up dust
[59er]ʕ•ᴥ•ʔDungeonmaster 10 月 4 日 上午 9:08 
can you make it vaccum proof ?
Kamis[Fhtagn] 10 月 3 日 上午 12:02 
mod is a must have but it's partially working for the moment. it doesn't open doors even on basic version of the game. also it made my game crash on save load. after disabling mod issue was resolved.
BABA YAGA 9 月 10 日 下午 8:42 
best mod love it
RookAdmirer 9 月 3 日 下午 2:37 
Broken after 1.6, it won't go through doors on its own and mostly just gets stuck "standing". I've also had autocleaners that won't activite and charge.
Aquifel 8 月 22 日 下午 6:02 
I see a ton of messages with this issue going back years it looks like, but has anyone managed to figure out the issue where the autocleaner just dies once it hits 25% and never tries to charge or do anything ever again?
RustySpore 8 月 22 日 上午 12:09 
Also have the "Autocleaner won't open doors" bug, have none of DLC and my mod list mostly same since 1.5 unless for the following, "Harvest Everything!", "
Adaptive Storage Framework", "[sbz] Neat Storage" and "Reasonable Components", if I would guess if it was not meant be "nerf" the game are seeing the cleaner as pen animal not as colonist or pet.
ziplock9000 8 月 14 日 上午 6:25 
It shouldn't take that long to make. It's just a Rumba and 100x less complicated than other things you can build much quicker.
3djbailey 8 月 12 日 下午 10:41 
My autocleaner keeps dying to toxic build up in the polluted zone (running a pollution settlement). Is that a feature or an oversight? I'm sure not many people run into this scenario.