RimWorld
67 oy
Project Itzal - Too Many Guns
   
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Mod, 1.0, 1.1, 1.2
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4 Nis 2020 @ 10:37
7 Eyl 2020 @ 12:36
4 Değişiklik Notu ( görüntüle )

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Project Itzal - Too Many Guns

Itzal tarafından 1 koleksiyonda
Project Itzal
16 öğe
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Oh boy here we go again.

30 guns, a couple of melee weapons, and the dread that if you played with all of the packs at once you'd probs end up at around 100 guns.

Still, fun as hell to get some of the more unique weapons, like the new Rocket Pod Launcher, or the Explosive Sniper Rifle.

Credit to A Bodacious Peach#7390 on discord for the image that i heavily based the Heavy Battle Rifle off of. (The tan-coloured gun next to the big sniper rifle on the right)

I requested a while back some gun ideas, i've now made them into a nice little pack here!

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2080401123
34 Yorum
Mr_Awesome88 7 Kas 2021 @ 14:32 
still works with 1.3?
Trigger 28 Eki 2021 @ 14:17 
UPDATE
Turkey 12 Şub 2021 @ 15:37 
You're gonna have to change the JecTools dependancy to the unofficial one.
Itzal  [yaratıcı] 22 Ara 2020 @ 12:08 
Nope, any explosive weapon cannot be used for hunting. If i knew why i'd tell you, but the game just does that
Roshag 22 Ara 2020 @ 11:46 
Explosive sniper rifle - hunter missing ranged. Guess, this gun is not intended for hunting?
non 2 Eki 2020 @ 11:03 
I was going to object to that kind of nonsense but then I remembered I have a Dragon mod installed and thought better of it lol
Itzal  [yaratıcı] 2 Eki 2020 @ 9:32 
About the mechanics, weapon weight is separate from damage and weapon cooldown, so if a modder wanted to, they an have a really light weapon with massive cooldown, or vice-versa
non 2 Eki 2020 @ 7:58 
Huh, interesting. So, if I understand Rimworld mechanics right, increasing weight would make the attack speed even slower? It's already slow enough that the attack opening is a significant combat risk, anything that makes it slower would make it unviable imo lol, not that this pack is properly balanced nor is that the point but I do think it a visually cool melee weapon but the Chaos Blade currently acts more like a really, really big warhammer (hitting with the sharp end that is lol)
Itzal  [yaratıcı] 2 Eki 2020 @ 3:56 
It was meant to be a really heavy melee weapon, but i forgot to increase the weight

oops