RimWorld
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Project Itzal - Too Many Guns
   
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Mod, 1.0, 1.1, 1.2
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599.645 KB
4 ABR 2020 a las 10:37
7 SEP 2020 a las 12:36
4 notas sobre cambios ( ver )

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Project Itzal - Too Many Guns

En 1 colección creada por Itzal
Project Itzal
16 artículos
Descripción
Oh boy here we go again.

30 guns, a couple of melee weapons, and the dread that if you played with all of the packs at once you'd probs end up at around 100 guns.

Still, fun as hell to get some of the more unique weapons, like the new Rocket Pod Launcher, or the Explosive Sniper Rifle.

Credit to A Bodacious Peach#7390 on discord for the image that i heavily based the Heavy Battle Rifle off of. (The tan-coloured gun next to the big sniper rifle on the right)

I requested a while back some gun ideas, i've now made them into a nice little pack here!

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2080401123
34 comentarios
Mr_Awesome88 7 NOV 2021 a las 14:32 
still works with 1.3?
Trigger 28 OCT 2021 a las 14:17 
UPDATE
Turkey 12 FEB 2021 a las 15:37 
You're gonna have to change the JecTools dependancy to the unofficial one.
Itzal  [autor] 22 DIC 2020 a las 12:08 
Nope, any explosive weapon cannot be used for hunting. If i knew why i'd tell you, but the game just does that
Roshag 22 DIC 2020 a las 11:46 
Explosive sniper rifle - hunter missing ranged. Guess, this gun is not intended for hunting?
non 2 OCT 2020 a las 11:03 
I was going to object to that kind of nonsense but then I remembered I have a Dragon mod installed and thought better of it lol
Itzal  [autor] 2 OCT 2020 a las 9:32 
About the mechanics, weapon weight is separate from damage and weapon cooldown, so if a modder wanted to, they an have a really light weapon with massive cooldown, or vice-versa
non 2 OCT 2020 a las 7:58 
Huh, interesting. So, if I understand Rimworld mechanics right, increasing weight would make the attack speed even slower? It's already slow enough that the attack opening is a significant combat risk, anything that makes it slower would make it unviable imo lol, not that this pack is properly balanced nor is that the point but I do think it a visually cool melee weapon but the Chaos Blade currently acts more like a really, really big warhammer (hitting with the sharp end that is lol)
Itzal  [autor] 2 OCT 2020 a las 3:56 
It was meant to be a really heavy melee weapon, but i forgot to increase the weight

oops