Thea 2: The Shattering

Thea 2: The Shattering

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New Class: Kobzar
   
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41.684 MB
3.2.2020 klo 7.08
10.3.2020 klo 15.30
4 muutosilmoitusta ( näytä )

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New Class: Kobzar

1 kokoelmassa, tekijä Elvasat
Elvasat's Thea 2 Mods
9 luomusta
Kuvaus

New class: Kobzar
New craftable equipment: Instruments
New location: White Rose Inn
New trait cards: Add Human Kobzar
New skills and subskills
15 kommenttia
CaptainSnafu 2.5.2022 klo 7.12 
cool
Pokepug 23.12.2021 klo 4.22 
Is there a way to get a second Kobzar or is it purely a one and done thing?
Jaggid Edje 20.7.2021 klo 1.43 
I know this mod hasn't had any active development recently, but it's one of my favorite mods and I was wondering if you have considered changing the recruitment from a 1-time-only to a timed one like some of the faction recruitment.
Would be nice to be able to return to the Inn and trade in an elven child, dwarvisih child, etc. later in the game once you got those races, even if you had already recruited a bard a few hundred turns earlier.
Bewd 24.5.2021 klo 15.33 
Anyone know how to get rid of the hands on the bottom of the icon? They are duplicate and while it doesn't make a functional difference, their presence is annoying.
rieneuf 9.4.2020 klo 16.44 
Absolutely awesome! Some low-level quests would be nice to have (for now its 10lvl+ chalanges only), would be also great to have a grow-up event for kobzars (with a chance to fail and become a sub-class Gusla alike).
maudin88 29.3.2020 klo 17.12 
What part of the mod changes the tech tree placement?
maudin88 29.3.2020 klo 17.05 
I'm getting the same tech tree overwrite that Dexit86 posted a picture for.
Elvasat  [tekijä] 7.3.2020 klo 14.11 
6 new quests are added. Beware, they are not quite easy but also gives unique rewards!
Elvasat  [tekijä] 11.2.2020 klo 1.03 
I was planning to expand the mod with new quests and abilities but had no time. I will update this when i have time. It's just a leftover now. You can ignore that line in info text.
Dexit86 10.2.2020 klo 19.33 
@Elvasat What the file: WorldSkillsScriptsKobzar.cs ? It is not in the mod folder