Kenshi
2,120 evaluări
Improve relationships by Healing
3
8
3
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
Dimensiunea fișierului
Postat
236.138 KB
28 dec. 2019 la 6:46
1 jurnal de actualizare ( vizionare )

Abonează-te pentru a descărca
Improve relationships by Healing

În 1 colecție creată de Missile
Kenshi My Main Mod
12 obiecte
Descriere
MODname:Fix Relation(Healing)EN
これは英語バージョンです。日本語版はこちら
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1950237230&searchtext=

When you heal someone and save his life, I thought they should thank you more.
This mod modifies the relationship with them when healing is complete.

1. Have both a first aid kit and a robot repair kit. (not "or".regardless of their race )
2. Heal the NPC and complete it.
3. The first message is displayed.(Encourage, caring)
4. The second message is displayed with a certain probability, and the relationship improves. (1 point)

The chance of seeing the second message is 33% for small factions and 22% for large factions.
Factions with alliance events often have a 22% chance(HN,UC,Revel Farmer,Anti-Slaver,etc)

One treatment may improve the relationship between the two factions.
For example, treating UC also improves police relationships. The reverse is also true.
Treating man hunters will improve the relationship of slave traders as well as man hunters.
Conversely, treating slave traders does not improve the relationship of man hunters.

Most factions are included, including cannibals. However, some factions such as wild animals are not eligible.
Factions added by MOD are also not eligible.

Q.why do i need both a medkit and repair kit regardless of their race?
A.It is a specification of this game, not what I intended.
In the event "Complete Healing", having both items is the trigger.
It is somewhat unnatural, but could not be changed.
Only the item corresponding to the race is actually consumed.
Discuții populare Vezi toate (1)
0
1
13 sept. 2023 la 4:39
Перевод описания на русский.
Hackod [Довангард]
142 comentarii
DxGGG | Megalomancer 30 sept. la 19:29 
very cool mod idea!
Meta Bluejay 30 sept. la 7:24 
Do I need to import a save in order for it to work?
TheyCallMeVincenzo 3 sept. la 8:26 
Does this mod still work?
OMEGAVEZ 22 aug. la 7:20 
Too imbalance. +5 is too high, if i was an author i will do +2
John Shepard 18 aug. la 12:46 
I cannot download it for some reason! only this mod. I hit subscribe but nothing downloads... tryed 3 days in a row
R3dShift 4 iul. la 8:48 
Stopped working for some reason
Damaskox 18 iun. la 7:33 
Awesome!
Dynamiez 18 iun. la 2:43 
@Damaskox: i am not the dev of this mod but i can answer it nevertheless. With this mod you can raise relations up to full 100. You can theoretically ally with every faction and you can even raise relations with factions that are already hostile towards you. Just takes time.
Damaskox 17 iun. la 14:34 
How much can you improve relations of a faction through healing alone?
Anub'Arak 11 iun. la 5:15 
Hi, how are you? I really like this mod, could you make one where when starting an attack with faction members you could lose between 2 and 5 points for each squad or faction member attacked? I believe it would be balanced with this mod.