Rivals of Aether

Rivals of Aether

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Zetta Ashikaga
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3.716 MB
2019 年 11 月 15 日 下午 11:55
10 月 14 日 上午 5:19
353 项改动说明 ( 查看 )

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Zetta Ashikaga

在 SAI 的 1 个合集中
Rivals of SAI: WRONG™ Edition
33 件物品
描述
Zetta Ashikaga, the slashy Miko of Midoriyama Shrine. Slice and dice opponents with her flashing blade.

She has a sharp set of abilities that get even sharper if you play precisely.

Zetta have 5 taunt. Normal taunt and taunt + special/attack/up/down

Taunt+attack pull out a random object


==Mechanic Breakdown==

If a sword attack hadn't hit, Zetta will have to re-sheath the sword, you may move left or right during this animation.
Hitting attack make this animation skipable, but allow the animation to play net you enhanced state to buff next hit, or next special.



热门讨论 查看全部(16)
6
8 月 1 日 下午 10:21
Can't Activate Voicepacks?
Kortex
5
2023 年 3 月 7 日 下午 10:07
Version 2.279 Patch Notes
Koa
5
2022 年 9 月 3 日 下午 5:52
Version 2.276 Patchnotes
Koa
518 条留言
Joey 10 月 15 日 下午 7:12 
Thank you so much for fixing the bug:mhwhappy:.
Feels great to not lose a part of Zetta's moveset just from others being eliminated first.

Recently I just tried out Alex and he's pretty cool. The Akuma pose and the finishing sound effect when you take a stock really adds to the experience. While practicing with Alex and Zetta, I noticed that Zetta also has an effect when taking stocks. However, Zetta's effect only works when it's a 1v1 while Alex's doesn't have any restriction.
I was wondering if Zetta's effect was intentional for only 1v1's or just a bug.

Just a small personal thought. I find Zetta's effect to be really cool and getting to see it when I play free-for-alls with my friends could be nice. This part of the character doesn't matter as much, so you don't have to make additional changes. I'm sure that you have more important things to do and making a minute change may or may not create more bugs.
SAI  [作者] 10 月 14 日 上午 5:23 
fixed that ig, hope nothing broke in return LOL
SAI  [作者] 10 月 13 日 下午 8:50 
noted that
Joey 10 月 13 日 下午 7:59 
Well in two players, if one person loses all their stocks, that just a win for the surviving player.

It's with matches with 3-4 players where the bug happens.
For example, I would be playing with 3 other friends and I would be playing Zetta. If one of my friends loses all their stocks first/eliminated, that's when I started to notice the bug. Attacking and then sheathing wouldn't generate a stack. The only way that I could get passive stacks was through parrying.
SAI  [作者] 10 月 13 日 下午 7:47 
Hm... sound like a bug because testing in 2> player match didnt happen
Joey 10 月 11 日 下午 12:10 
I recently go into the game with friends and playing Zetta is just so cool.
Nice to see that there's still updates.

One thing that's strange is that Zetta loses the ability to stack her passive through sheathing after another player loses all their stocks. Is this a bug? In a 3-4 player matches, it feels kinda bad lose a part of Zetta's moveset and needing to lock in (Also just a skill issue on my part) :PEAKsob:
Quantumleaper NEO 8 月 20 日 下午 6:09 
Absolutely wild to see this got updated this year, and reworked as well!? Does this has anything to do with the legacy Zetta not showing up?
Raid_vulture 8 月 10 日 上午 8:18 
Is it normal that the troll skin with the Fortnite default dance that one shot everyone is gone ?
faust 7 月 13 日 下午 7:02 
*ok, ditch my previous statement about enjoying the move while it lasts, i'm glad you didn't remove it.

*i'm so used to getting burnt by roblox devs it's insane.
marcus 6 月 22 日 下午 3:29 
yummy