RimWorld
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[1.0] Vanilla Factions Expanded - Core
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Mod, 1.0
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560.658 KB
5 września 2019 o 7:31
2 stycznia 2020 o 19:23
Listy zmian: 13 ( zobacz )

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[1.0] Vanilla Factions Expanded - Core

Opis
IMPORTANT
For 1.1 onwards, Vanilla Factions Expanded - Core is now being maintained by Oskar Potocki:
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2023507013





1.1.3 (06/09/2019): Added integration with Dual Wield's settings for shields
1.1.2 (06/09/2019): Improved storyteller-restricted faction generation
1.1.1 (06/09/2019): Weapon info cards now show if they're usable with shields and added Japanese translation by Proxyer
1.1.0 (05/09/2019): Added functionality for Man in Black replacements
1.0.0 (05/09/2019): Release



Vanilla Factions Expanded - Core incorporates several key functionalities that may be shared across all Vanilla Factions Expanded modules. Examples of shared functionality include custom base generation, customisable sieges, faction-based pack animal textures, scenario-dependent faction relations, and shields.



Q: Is this mod necessary to run other Vanilla Faction Expanded modules?
A: Yes. This mod contains all the code used with the other Faction modules, therefore is required for these mods to run.

Q: Which position in the mod loader should this mod take?
A: This mod should be loaded BEFORE other faction mods, preferably high in the load order, possibly right after the “Core” game file.

Q: Why is the mod listed as incompatible with Faction Control?
A: Faction Control destructively modifies world faction generation and breaks tech level-based faction restriction which storytellers like Maynard Medieval from the medieval module uses.

Q: Is this mod compatible with More Faction Interation or Go Explore?
A: Yes, they change completely different things. There's no reason why this mod and MFI or Go Explore should conflict.

Q: Can this mod's functionality be used in other mods?
A: Yes, though there is currently no documentation.



We are currently not tracking any issues. If any errors occur, please post them in the comment section, preferably with a hugslib github link.

The way to do it requires you to have Hugslib mod downloaded. Press the green “Share Logs” button in the debug menu and send us the link.



This mod was created by XeoNovaDan as part of Vanilla Expanded mod team.

Oskar Potocki provided this mod's thumbnail.

Brrainz created the Harmony Patch Library which has made this series of mods possible.

NotFood has kindly provided the community with PatchOperationLoadDefsOnDemand.

RimWorld is owned by Ludeon Studios.

(CC BY-NC-SA 4.0)[creativecommons.org]











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Popularne dyskusje Zobacz wszystkie (3)
11
9 lutego 2020 o 3:48
Faction control incompatibility
Jet
5
23 września 2020 o 2:50
Found a major source of lag in your mod.
Demonseed Elite
2
18 marca 2020 o 21:24
Vanilla Factions Expanded - Insectoids
Den9789
Komentarzy: 217
ProfessorSexymore 11 października o 17:46 
This mod has caused the starting scenarios to work for me regardless of any other mods installed
FEMA Camp Valedictorian 8 sierpnia o 12:35 
The starting scenarios are broken by this mod for me. This may be an issue with the recent patch when Odyssey came out. I do not own the DLC
Voltaire 19 lipca o 9:09 
Breaks most starting scenarios when loaded for me
Last Resort. 31 marca 2024 o 13:13 
For some reason, this mod has destroyed my ability to play rimworld, and i wanna play with the mods but it would cause a "fatal" error and cause the mods to have to be loaded up again, i know this because i just tested it out, im not sure why.
Ragreff 2 kwietnia 2023 o 14:05 
Read the description for the update, Oskar took over this one.
update 1.4?
They Killed THE HORSE 9 stycznia 2023 o 16:54 
update ples
...-GameBox-... 17 grudnia 2022 o 22:17 
UPDATE UPDATE
...-GameBox-... 1 grudnia 2022 o 5:20 
WERE UPDATE FOR 1.2 1.3 1.4
WERE