Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
File: /events/ImprovedGeneticsEvents.txt
Event: MT.20200 #Cuckholdry Strength Inheritance event
You used the 'Sturdy' instead of the 'Burly' trait. Thus cuckhold children can't get Burly.
Its definitely possible. I believe I implemented it in the HIP version of this mod, which is bundled with HIP and imo the definitive version of the mod (and CK2)
I dont intend to work on this any longer so you can take inspiration from the HIP version (bundled with HIP) or implement it yourself (you'd have to just check scope if twin, and if so copy the phenotypes from the twin.) Tbh I thought I had that implemented. Do twins have different genotypes? (if you check with console the characters should have flags like int_aaAaAa)
Also, @Crimson7, if you ever read this, you're more than welcome to implement any or all of my changes into the mod. I also included the localization fix that I mentioned a couple years ago, if you ever want to add that in.
And @Kazat0, yes, you could. And not just hypothetically. Though you would get the inbred trait a ton still unless you remove it with another mod, since this mod doesn't change the inbred trait at all.