Stellaris
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Ascendancy Ringworlds
   
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664.407 MB
2019年2月4日 2時09分
2023年7月25日 15時24分
42 項目の変更履歴 ( 表示 )
このアイテムを使用するには、 DLC が必要です。

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Ascendancy Ringworlds

解説
Ecumenopoli are cool. But they cannot be created on Ringworlds for "reasons".
Machine Worlds are also cool but the same as above.
Hive Worlds are also also great but ditto...
Now they all can.

You have to go through the standard progress as you would normally to create them.

Feel free to share your thoughts or ideas down below.

Note on Required DLC:
You need the respective DLCS to produce their respective perk worlds but this mod does not require you to have all 3 DLCs. The only one you 100% need is Utopia for the Ringworlds.
Utopia needed for Ringworlds (side benefit of providing Hive Worlds)
Synthetic Dawn needed for Machine Worlds
Megacorp needed for Ecuecumonopoli

Patchs/Addons:
Real Space Patch
For if you use Real Space and want your Ringworlds to not be graphically broken.
Planetary Diversity Addon
For if you want to also be able to build Planetary Diversitys variation of ecu worlds as rings.
AscRing Master of the Planet Addon
For if you want to specialize your rings in something other than industry
(Patch) AscRing "Balance"
For if you want the mining districts to be artificially nerfed for "reasons".
(Patch) AscRing+Matter Synthesis District
For if you want to have Uncapped Matter Synthesis DIstricts instead of Uncapped Mining Districts for "reasons" again.

Future Plans:
Make the vehicles better
Fix any mistakes that show up

Overwritten Files:
Due to how Paradox handled the new Ringworld Districts "04_ringworld_districts" had to be overwritten to allow the districts to convert properly. I figure not many mods touch that particular file. Please let me know of a mod that does touch it that this will now need compatibility for and I will try to look into it thank you.

Credits:
Chirumiru ShiRoz for their Ascension World Soundeffects mod & further credit from that to:
Blizzard Entertainment - Starcraft sounds - Hive
Electronic Arts - CnC sounds - Ecu
Paradox Interactive - Base game sounds - Machine

Else the ringworlds would be 50-75% silent... (note this doesnt add sounds to the vanilla worlds, you will need their mod for that.)
人気スレッド 全て表示 (1)
8
2019年11月26日 11時01分
bugs
Lordfil
222 件のコメント
Archael 2024年10月8日 23時53分 
Yeah, mod is totally outdated :(
Neith 2024年10月8日 11時16分 
3.13
When starting a new game with this mod, industrial districts are completely absent from the game
iPreferAndroid 2023年12月8日 15時05分 
on 3.10 just as @cactuspete13 pointed out, I am unable to increase building slot numbers by building city districts. I know time constraints and everything so not asking for an update, just wanted to let you know. Thank you!
War_Affair 2023年6月7日 8時23分 
This is a big request I know, BUT...

Do you think you might be persuaded to make a 3.8.x version of this that consolidates this with your own up-to-date version of (Masters of the Planet - Main By Lasid / Life-Seeded) since they havent updated it since 2021? and then just make your AscRing Master of the Planet Addon part of the new mod? Pretty Pretty Please?
Archael 2022年2月4日 11時32分 
Is this wirking with 3.2? Will this be updated to 3.3 when its published?
Blazingdevil 2021年11月20日 12時33分 
please update
cactuspete13 2021年5月17日 12時27分 
Also, with this enabled, City Districts on normal planets will not add a building slot to the planet
tathen 2021年4月29日 8時05分 
this needs an update with 3.0 patch while it works it does't have the Industrial Districts that machine worlds now have
Utsubyo_ 2020年11月9日 3時56分 
is there a 2.8 version of this mod ?
Shad0wlife 2020年10月23日 6時36分 
@Author: Do you mind if I use some of your assets (probably not actually that many, but still) to recreate the PD Ringworlds and MoP Ringworlds for Gigastructures?