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@black_panther559 thanks.
Even though it was concern shown from @NiStein118 in regards to the assumption of the devs cash grabbing methods to milk the game, it was more of an accolade to your dedication and time being invested in your contribution. You went straight for the response to the "breaking mods" without at least acknowledging the THANK YOU first! 😂
I understand though that it may be due to not getting any appreciation for the most part so when a compliment is thrown your way, you may not even recognize it. Well, here's another one for you...
THANK YOU for your "MAJOR" contribution to the CS1 game, and the impact that this particular mod has in regards to handling traffic! Since this mod first developed, I couldn't, and still can't play this game without it!🫡😎👌🔥
Happy city building everyone!
It was added, because in the past every major update could break the mod, but now they continue to bump the major version number even though they make almost no changes that cause problems (but you can't say they won't).
You can see in the Content Manager/Mods a green 'i' icon if a mod is not updated (and a popup it detected such mods (at least one)), and a lot of people don't understand it is just a notice that a mod *may potentially* be incompatible because it was not created using that specific version of the game (that's the only test it does), but they still demand the update to "fix" it.
It's not a big deal to update the mod, many modders have access to the update ahead of time, but once I push the update it's up to Steam how/when it will distributed. You can see when the mod was updated (with accuracy to the second), so blame Steam client or servers that you don't see it on your side.