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Cities Rebalanced-The Shek Territories
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2.804 MB
2019年1月7日 20時12分
2023年8月14日 17時39分
9 項目の変更履歴 ( 表示 )

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Cities Rebalanced-The Shek Territories

解説
This mod literally rebalances the lopsided walls and buildings of the cities and outposts of the Shek Kingdom and the Border Zone, as well as "improving" the look and functionalities of them without drastically changing them.

The current places that were changed are Admag, Berserker Village, Dust King's Tower, Last Stand, New Kralia, Old Frontlines, Rebel Base, Ruined Holy Outpost, Shek Ruins, Squin, The Great Fortress, The Hub, Tiny settlement, Tower of Ninjas and the two Waystations in the Border Zone.

Be sure to check out my other mods
Cities Rebalanced-The Southern Cities
Cities Rebalanced-The Outlands

Don't forget it requires an import for existing games.

Compatiblities and stuff
Any mod that alters the level data of the associated towns will most likely be incompatible, usually causing buildings to duplicate or reset their positions, mix and match with caution.

Compatibile mods
A List of any compatible mods that that I either used or bothered to check.
  • Legendary Weapons (just seems to have the zone data for the hub saved to it without any noticeable changes, just load this after it and it should be fine)
  • Reactive World This mod literally rebalances the lopsided walls and buildings of the cities and outposts of the Southern Region of the world, as well as "improving" the look and functionalities of them without drastically changing them.

    Permissions and crap:
    Feel free to use and redistribute my mod in whichever way you wish, but I would appreciate being credited for any of my work.

    Each individual area's mod and the old versions are available at the Nexus[www.nexusmods.com] for whatever reason you may want it for and feel free to leave suggestions or complaints.
    Patches
    Compatibility patches for various mods.

    Significant Changes
    Ghost has moved a little further southwest with some friends from the berserker village to a place more bifitting of a shek, berserkers still live in the village though.

    Known issues:
    Game related (I can't do anything about them)
    If you own a building in town and use the "import buildings" option, that building will not be changed and may be placed oddly in relation to the rest of the town.
    Mod related (I might do something about them eventually)
    Nothing so far.

    Permissions and crap:
    Feel free to use and redistribute my mod in whichever way you wish, but I would appreciate being credited for any of my work.


    Each individual area's mod and the old versions are available at the Nexus[www.nexusmods.com] for whatever reason you may want it for and feel free to leave suggestions or complaints.
人気スレッド 全て表示 (4)
2
2020年12月21日 7時13分
Can't find Ghost
Nactarune
2
1
2020年10月15日 8時11分
Малый перевод удачи вам :) ;)
GRIZLIMEN ДОБРЫЙ
1
2021年5月16日 10時33分
Floating Turrets in the Hub, even after import.
Yaltiaj
161 件のコメント
Sheriff  [作成者] 10月13日 11時33分 
I can't replicate it and unfortunately Kenshi has a habit of doing this to added/altered buildings under extremely specific circumstances.
ayecenteno 10月12日 11時30分 
Hello, I really liked your mod but in the shek city of Squin there is a tower that you can buy but then you can never leave that place, please take it into account to fix it
Tomasoyu 6月14日 14時04分 
I was playing this mod with reactive world and i found a bug, when the player capture Tora the Fearless (at Exile's Camp) reactive world trigger a world state that start the reconstruction of the shrek ruins, this causes walls and new buildings to spawn making the town inaccessible.
Onychion 6月7日 0時56分 
The sword shop in the Admag is not accessible to the public. Outwardly, everything looks absolutely fine, but the characters don't want to cross the threshold. What could be the problem? I don't have any other mods that change the layout of the city.
Sheriff  [作成者] 2024年12月8日 18時11分 
Finished building interiors will cut out any ground clipping through them.
Sasquatch 2024年12月8日 16時07分 
After repairing the stationhouse in the hub, it has terrain clipping inside the building, will this be fixed when it's built or is it just because the building is level with the ground?
MotaRin 2024年12月2日 2時38分 
I don't have any other mods changing buildings or landscape. If I turn off this mod and do import then it's fixed
Sheriff  [作成者] 2024年12月2日 2時26分 
Its not broken for me, probably a mod conflict.
MotaRin 2024年12月1日 15時12分 
This mod breaks this location
https://kenshi.fandom.com/wiki/Tiny_Settlement
LoserCat. 2024年8月20日 16時51分 
Sorry forgot to update my issue, i fixed it, there was another mod messing with it.