Kenshi
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Cities Rebalanced+Functioning Market Stalls
   
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7.565 MB
2019 年 6 月 27 日 上午 6:31
2019 年 12 月 12 日 下午 10:03
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Cities Rebalanced+Functioning Market Stalls

描述
This patch is for Cities Rebalanced (Shek Territories and Southern Cities) and Functioning Market Stalls.

Put this below both of those mods in the load order.
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2021 年 12 月 8 日 上午 7:50
Малый перевод удачи вам :) ;)
GRIZLIMEN ДОБРЫЙ
13 条留言
Pyedoroshi 1 月 3 日 下午 2:02 
thanks Swolo, because you I found my problem. admag and squin with 2 buildings in same place, and can't move with shift+f12 because game crash.
Swolo 2023 年 5 月 8 日 上午 3:45 
ok admag armor and weapon shop literally rendered as same building and building itself is causing crashes please fix this .
DUCATISLO 2022 年 11 月 25 日 上午 7:37 
gg
Asur 2022 年 8 月 15 日 上午 1:53 
Sheriff, can I use your mods in my Second Life of Kenshi mod? I'll put yours in the mod description
almostcomatose 2020 年 7 月 5 日 下午 7:48 
My absolute favourite cities balance/model mod, bar none. Thank you so much.
Crovvv 2019 年 12 月 12 日 下午 10:30 
Thanks alot for your work Sheriff.
Sheriff  [作者] 2019 年 12 月 12 日 下午 10:25 
Finally made myself look into a way of fixing it, all it took was deleting one market stall surprisingly enough. May not require an import to work, but you will have to find out for yourself.
And as for the clutter reduction mod I haven't been able to get any endless loads so... oh well.
Crovvv 2019 年 11 月 6 日 上午 5:16 
Yeah this still causes problems when used with 0.50x Clutter reduction mod though. Any idea why? Specifically in the Catun region once again. (Can't even start in Catun with a gamestart, infinite loadtime).
Crovvv 2019 年 11 月 5 日 下午 8:38 
Oh nvm I must've seen that floating stall when I had Cities Rebalanced Disabled, I said nothing.
Crovvv 2019 年 11 月 5 日 下午 8:33 
Hi Sheriff, It seems be some sort of mesh limit in the Catun area. I was able to fix it by disabling Tin and Tin_Small globally, Uranium_Small only in Boneyard region. And also putting Iron Ore Meshes back to normal sizes from genmod which fixed it mostly. There's still a loadtime bug here and there but it's not everytime in the region now. However I want to mention that there's a floating stall clipping inside a building in the Catun City.