RimWorld

RimWorld

15,061 arvostelua
Pick Up And Haul
200
31
151
12
74
33
26
21
36
8
15
20
20
5
9
2
7
7
7
3
5
4
3
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Tiedostokoko
Julkaistu
Päivitetty
2.656 MB
23.1.2018 klo 6.31
28.8. klo 7.39
46 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Pick Up And Haul

1 kokoelmassa, tekijä Mehni
The many mods of Mehni
17 luomusta
Kuvaus
"Greatest hauling mod ever" - Chicken Plucker

Colonists will gather stuff in their inventory, then haul it all to a stockpile.

This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart and intelligent colonists can use their inventory! You gotta see it to believe it.

Functionality:
If possible, colonists that can haul will haul stuff to their inventory, pick up one more item to haul to a stockpile and then unload their inventory. Colonists that have traveled far to haul something, will look further to haul other items to haul. This distance is dynamic, thanks to AlexTD.

Colonists will unload themselves:
- At semi-regular intervals, if their inventory contains multiple items.
- When their inventory has reached a certain mass limit.
- When they haul something else to a stockpile.
- When they're idle.

You can tell colonists to pick up an item and keep it in their inventory. They will remember what they have and keep it on their person. This is very practical for field doctoring, or for animal trainers taming herds of animals.

Want field-doctoring to be even better? Use Smart Medicine by Uuugggg and doctors will automatically use the meds in their inventory.

Limitations:
- Only player-owned humanlikes can use their inventory to haul. Rule of thumb: If you can order it to equip a gun or wear a pair of pants, it'll use their inventory to haul for you. No guests, animals pretending to be robots, dogs, prisoners, or whatever else.

- The unloading isn't 100% perfect, but it's pretty darn close.

Compatibility notes:
- Works great with AllowTool's Haul Urgently.
- Fully compatible with Combat Extended

FAQ:
I cannot pick up a corpse it's too heavy!
- You need a storage stockpile configured to accept corpses. Make a dumping zone.

Credits and thanks:
- erdelf[ko-fi.com] - this mod would not be possible without him
- AlexTD for many direct code contributions.
- Zorba, Why_is_that and Dingo for code and advice
- Chicken Plucker, for the preview image
- Brrainz, for the amazing Harmony library
- (Spdskatr) return false;
- mlie, for keeping it warm
- My patient testers. You know who you are.

Come join us on discord. https://discord.gg/RimWorld

Translations
- Spanish (courtesy of mora145 and 53N4)
- Russian (courtesy of HanabishiRecca)
- Korean (courtesy of Defo and Pu Rn Ha Ni)
- Chinese (courtesy of 烨灬 and shiuanyue)
- PortugueseBrazilian (courtesy of Bambinoff/Edu)
- Italian (courtesy of kenciccio)
- German (courtesy of Prism)
- French (courtesy of qux)

Balance notes:
On the one hand this takes away a frustration of mine, but I can't deny that it won't make the game at least somewhat easier. You can bring back some of that challenge again with my other mods like Sun Tzu Raider Tactics or Climate Cycle ++.

Ludeon: https://ludeon.com/forums/index.php?topic=35832
GitHub: https://github.com/Mehni/PickUpAndHaul/releases
Steam: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1279012058

If you like this mod, please considering buying me a coffee.
[ko-fi.com]
Suositut keskustelut Näytä kaikki (49)
30
6
22.9. klo 14.18
o7
BLAZE
7
8.9. klo 6.23
Red error
Rovstam
14
5
5.8. klo 18.59
READ FIRST: Status update 1.6 and future
Necrotic
4 717 kommenttia
Dant 1.10. klo 13.32 
it already does that
ZzZombo 30.9. klo 21.26 
Can we somehow integrate PUAH with manual hauling orders? So that if I order to pick a single stack of something, as long as otherwise PUAH would be able to, it would also haul other items around?
bradson 30.9. klo 8.30 
@Karatejürgen No. The mod does include checks to not pick up items without valid destinations
Karatejürgen 30.9. klo 8.24 
is it normal that they pick EVERYTHING up, even without proper storage place?

i forbit unfertilized eggs in my fridge, but they keep picking them up on their way with other stuff, and when they dont find any storage for it, they just drop it right where they stand. sometimes in the middle of a doorframe, keeping the door stay open....
Doop 28.9. klo 21.16 
o7
doesn't open from this side 27.9. klo 17.10 
o7
QuestionablyExistin' 25.9. klo 12.54 
o7
Lobanych 21.9. klo 12.23 
o7 Uuugggg
Rest In Peace man, you deserve it
Vladmirangel 19.9. klo 23.31 
Seems to be a vanilla issue. even without the mod my colonists cant pickup those 2 specific drugs.
Lava_Lamp_Enjoyer 19.9. klo 19.32 
vladmirangel: maybe your pawn inventory already has too much stuff in it and so they caant carry anymore so it gives the consume option instead?