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Stolte Inc. Machine Guns
   
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15 jul, 2017 @ 19:35
21 jul, 2017 @ 7:41
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Stolte Inc. Machine Guns

I 1 samling av Elster
Stolte Inc.
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UPDATE 1.2: Replaced Durasteel Machine Gun's alt ability to explosive shot instead of explosive burst.

UPDATE 1.1: Added Aegisalt Machine Gun, craftable at the Accelerator.

Adds a new gun type that can be crafted, found in containers or bought from merchants. Machine guns fire faster than assault rifles and have a similar DPS, but consume slightly more energy. They also have custom names to help them stand out a little from the vanilla weapons. Randomly generated machine guns use assets from shotguns, grenade launchers and sniper rifles to create a new unique look, but the machine guns available at the crafting stations are completely custom art made by me.

If there are any glitches or errors regarding the new weapons, drop a comment and I'll address the issue promptly. Thank you for reading and have fun with your new weapons!
16 kommentarer
Beansprout 22 feb, 2021 @ 18:03 
@ Mae
Oh Snap! Thanks for the heads up, I must have missed that. Much appreciated!
Elster  [skapare] 22 feb, 2021 @ 17:42 
@ Beansprout

The new combat overhaul includes all of my previously released weapons. You should unsubscribe to each of the individual weapon mods, they're redundant with the overhaul installed.
Beansprout 22 feb, 2021 @ 14:40 
Hi Mae! I think there might be a conflict somewhere. My error log is spitting out "[Error] Application: exception thrown, shutting down: (ItemException) Duplicate item name 'stolte_aegisaltmachinegun' found" this happened after I switched from your old to your new combat overhaul mod. Just thought I would drop it here just in case.
Adek 15 dec, 2019 @ 5:43 
Are Stolte Inc. weapons compatibile with Freckin universe ? Anyone tested it yet?
Elster  [skapare] 22 nov, 2018 @ 7:38 
@ SinnDK

stolte_ironmachinegun

For any other variety of machine gun, replace "iron" with its material type, such as aegisalt, or titanium. Or you can put common, uncommon, or rare to get the randomly generated machine guns.
SinnDK 22 nov, 2018 @ 5:20 
What is the spawn code for this weapon?
IndigoTail 7 nov, 2018 @ 3:06 
Great mod! This is what happened most of the time:
Bandits: *shoots*
Me: Ur ♥♥♥♥♥♥ *♥♥♥♥♥ LMG*
Bandits: *disintergrates*
Annabelle Kirumei 18 okt, 2017 @ 22:37 
also can i ask you to make a juggernaut suit?
Annabelle Kirumei 18 okt, 2017 @ 22:34 
the mag shown in the thumbnail is small whereas a MG light or have usually has a considerably large (and heavy) mag or clip if you want to call i that, i mean i get that it is the future but i think a large mag also looks good on a MG make it happen please
Elster  [skapare] 21 jul, 2017 @ 20:56 
You're welcome! Sorry for the inconvenience regarding the gun!