Garry's Mod
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Sanic Hegehog
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Tipo de contenido: Extensión
Tipo de extensión: PNJ
Etiqueta de extensión: Dibujos, Diversión
Tamaño
Publicado el
Actualizado el
965.418 KB
29 AGO 2013 a las 22:55
27 SEP 2022 a las 16:01
19 notas sobre cambios ( ver )

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Sanic Hegehog

Descripción
SANIC THE HEGEHOG
-- It's fun for five minutes!

Sanic will chase down any players or NPCs that find themselves close enough to be noticed. When Sanic is near, their theme (gradually increasing in volume as they draw closer) will let you know of their presence. Many configuration variables are provided, and are listed below.

#### FIRST AND FOREMOST ####
I sincerely hope you already know this, but please note that the art and sounds for Sanic are not my creation. The music and drawing of Sanic were originally created by 0nyxheart. The trailer above was kindly provided by Nate Wingman.

PLEASE CONTINUE TO READ FOR AT LEAST ONE MORE LINE. Your ears may thank you.


Configuration Variables

npc_sanic_music_volume - This is Sanic. Sanic is loud, and that may not always be enjoyable. This variable controls the music volume when being chased by Sanic (a number between 0 and 1, 1 being the loudest).
npc_sanic_smash_props - Whether or not Sanic should smash everything in their path to get to someone.
npc_sanic_allow_jump - Whether or not Sanic should be able to jump.
npc_sanic_force_download - Whether or not connecting clients should be forced to download this addon's resources. I've kept the filesize down below 0.5MB, so this shouldn't be an issue.

Targetting
npc_sanic_acquire_distance - The maximum distance at which Sanic will notice and chase targets.
npc_sanic_spawn_protect - If set to 1, Sanic will not target players or hide within 200 units of a spawn point.

Attacking
npc_sanic_attack_distance - The maximum distance Sanic's attack can reach.
npc_sanic_attack_force - The physical force of Sanic's attack (applied to vehicles being attacked).
npc_sanic_attack_interval - The time (in seconds) between attacks.

Technical
npc_sanic_hiding_scan_interval - Sanic will only seek out hiding places every X seconds. This can be time consuming, so it is not recommended to lower this too much. However, if distant Sanics are not hiding from you quickly enough, you may consider lowering this a small amount.
npc_sanic_chase_repath_interval - The path to and position of Sanic's target will be redetermined every X seconds.
npc_sanic_hiding_repath_interval - The path to a hiding place will be redetermined every X seconds.
npc_sanic_expensive_scan_interval - Slightly expensive operations (distance calculations, entity searching, etc) will occur every X seconds.


Known Issues
  • Sanic is really bad at jumping. That's because there's no code to detect whether or not they're making a good jump. They just get near and leap for it. And no, there is no limit on their jump height.
Discusiones populares Ver todo (90)
393
9
4 OCT a las 11:43
i love sonic but please delete this mod (hegdHUGS instead of hegdHOGS!)
Tabigotchi
128
23 ABR a las 13:28
Killing Sanic
KowboyJoe3
95
13 JUL a las 15:58
FIJO: Bug Reports -- Did Something Go Wrong?
Xyxen
1.971 comentarios
luigi 6 OCT a las 19:41 
this is a classic
gimmie-monies 1 OCT a las 18:30 
This single addon literally reshaped and revolutionized gmods legacy and culture
Cheesybacon 30 SEP a las 17:56 
Make him able to feel a happy birthday
Meowl 30 SEP a las 7:10 
Make him be able to Die.
Meowl 30 SEP a las 7:10 
make him feel Pain.
Meowl 30 SEP a las 7:10 
make him Sentient.
ʞnɒlꟼ 28 SEP a las 14:15 
The man who started it all.
rpgundark 25 SEP a las 21:09 
SO many reskins of this
Ben Wallace 20 SEP a las 10:29 
Its adding lua errors so i cant go into other servers and stuff. please fix this.
LittleConfusedThing 8 SEP a las 2:46 
it's the origial sanic