Garry's Mod
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Sanic Hegehog
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Content Type: Addon
Addon Type: NPC
Addon Tags: Cartoon, Fun
ファイルサイズ
投稿日
更新日
965.418 KB
2013年8月29日 22時55分
2022年9月27日 16時01分
19 項目の変更履歴 ( 表示 )

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Sanic Hegehog

解説
SANIC THE HEGEHOG
-- It's fun for five minutes!

Sanic will chase down any players or NPCs that find themselves close enough to be noticed. When Sanic is near, their theme (gradually increasing in volume as they draw closer) will let you know of their presence. Many configuration variables are provided, and are listed below.

#### FIRST AND FOREMOST ####
I sincerely hope you already know this, but please note that the art and sounds for Sanic are not my creation. The music and drawing of Sanic were originally created by 0nyxheart. The trailer above was kindly provided by Nate Wingman.

PLEASE CONTINUE TO READ FOR AT LEAST ONE MORE LINE. Your ears may thank you.


Configuration Variables

npc_sanic_music_volume - This is Sanic. Sanic is loud, and that may not always be enjoyable. This variable controls the music volume when being chased by Sanic (a number between 0 and 1, 1 being the loudest).
npc_sanic_smash_props - Whether or not Sanic should smash everything in their path to get to someone.
npc_sanic_allow_jump - Whether or not Sanic should be able to jump.
npc_sanic_force_download - Whether or not connecting clients should be forced to download this addon's resources. I've kept the filesize down below 0.5MB, so this shouldn't be an issue.

Targetting
npc_sanic_acquire_distance - The maximum distance at which Sanic will notice and chase targets.
npc_sanic_spawn_protect - If set to 1, Sanic will not target players or hide within 200 units of a spawn point.

Attacking
npc_sanic_attack_distance - The maximum distance Sanic's attack can reach.
npc_sanic_attack_force - The physical force of Sanic's attack (applied to vehicles being attacked).
npc_sanic_attack_interval - The time (in seconds) between attacks.

Technical
npc_sanic_hiding_scan_interval - Sanic will only seek out hiding places every X seconds. This can be time consuming, so it is not recommended to lower this too much. However, if distant Sanics are not hiding from you quickly enough, you may consider lowering this a small amount.
npc_sanic_chase_repath_interval - The path to and position of Sanic's target will be redetermined every X seconds.
npc_sanic_hiding_repath_interval - The path to a hiding place will be redetermined every X seconds.
npc_sanic_expensive_scan_interval - Slightly expensive operations (distance calculations, entity searching, etc) will occur every X seconds.


Known Issues
  • Sanic is really bad at jumping. That's because there's no code to detect whether or not they're making a good jump. They just get near and leap for it. And no, there is no limit on their jump height.
人気スレッド 全て表示 (90)
395
9
11月18日 15時42分
i love sonic but please delete this mod (hegdHUGS instead of hegdHOGS!)
Tabigotchi
128
4月23日 13時28分
Killing Sanic
KowboyJoe3
95
7月13日 15時58分
ピン留め: Bug Reports -- Did Something Go Wrong?
Xyxen
1,982 件のコメント
Toblix 20 時間前 
Old but gold:steamhappy:
B1SCR0W 12月5日 6時34分 
anyone coming here could explain if theres a way to mkae it simply stop hiding after some time? I wish it could just follow non-stop like Obunga yk?
red rooster 12月4日 15時59分 
first comment from december of 2025
Creature from the Void 11月28日 10時00分 
The grandfather of 2D nextbots
Macaroni and cheese 11月22日 8時41分 
OGGGGGGGGGGGG
YandereDev 11月22日 5時17分 
he is a og jane doe
ChristmasGirlNoelle 11月15日 18時29分 
OG
spaghetti 11月11日 9時27分 
fun for 5 minutes? nah fun for 12 years
Shadow Milk Cookie 11月6日 16時42分 
This person is the ♥♥♥♥♥♥♥ Isaac newton of the Gmod workshop.
hamoodhabibi 10月31日 9時50分 
where it all started:gmod: