Space Engineers

Space Engineers

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Leigno 1 11 月 28 日 上午 9:31
Need recommendation for a mod to increase ore detector range
As per the title, the current Mod I've been using for the past few years is now not working since the new update, and I'm looking for a recommendation on a working mod that does the same thing.

Here is what I have been using - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1906172362

Anything with ranges similar will be fine, I don't mind a slight decrease and am certainly not against an increase.

I've had a look myself but I can decipher what's working and what's not up-to date.

Thanks :)
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Dan2D3D  [开发者] 144 11 月 28 日 上午 9:51 
Hi, most use those Mods but as usual I strongly recommend to test one Mod at a time in a testing world or a copy of your save that you make with "save as + change save name".

It is very very important to know all about the Mods as to know if still working in the new game version and not conflicting with other Mods you use, Must do this Before adding to you Favorite save.

Test those Mods Before adding to your original save :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2821219378
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2687324923



___

That said, I never used ore detector Mod and I can tell it took me a very long time to explore the Star System world to find Rich ore spots where all ores can be found within 1000m, also Rich ore spots where all ores can be found within 500m.

Veteran Tips :

-> Find Gold next to ice lake on planet and all the other ores will close around it within 1000m.

-> Titan is the best start because the Ore Detector block is not needed and all ores can be found within 500m close to all ice lakes.
+
Moons got all ores -1 that is Uranium but a minimum of 20 Uranium asteroid can found faster at +/-30Km around all the 3 available Moons.

Uranium around Titan for example :
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3571198403

-> Ores are at the same GPS coords when creating a new world so we just have to explore one time to know where the Rich ore spots are.

____

Also, a kind player shared GPS coords in LCDs of Uranium asteroids around all planets and moons, that will lower the exploring time a lot and about the same as using a Ore Detector Mod :

Added to "Guides link" on top of the forums :
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2347992479
最后由 Dan2D3D 编辑于; 11 月 28 日 上午 10:06
Leigno 1 11 月 28 日 上午 9:59 
I'm not interested in cheesing GPS co-ords ;) And I've had seismic surveying on my radar for a good while now, but I'm saving that for a MP play through with a buddy when he next dips his toes in, actually hell, I may use it in my current SP run actually when I venture onto a planet, but I don't struggle finding ore's down there as it's all easy to find.

But Radio Spectometry looks v v v interesting and I might just have to give that one a go, am I making the correct assumption that its FOV come from the top of the ore detector and that it also works with the new fancy spinning ore detector also?

Thanks Dan :)
最后由 Leigno 编辑于; 11 月 28 日 上午 10:01
Dan2D3D  [开发者] 144 11 月 28 日 上午 10:12 
You will not need Ore Detector Mod at some point, well when you will have found your Favorite areas so the best Rich ore spots of the game ;)
最后由 Dan2D3D 编辑于; 11 月 28 日 上午 10:13
Dan2D3D  [开发者] 144 11 月 28 日 上午 10:16 
Here are my Favorite areas of the Earth Planet so where all ores can be found close to each other next to ice lake -> All ores + ice = best area to build all we need faster :

GPS:Earth Easy Biome:48784.05:-5056.35:34844.1:

GPS:Earth Desert ice lake:-10568.09:-10242.01:58045.57:#FF75C9F1:

GPS:Earth to Moon:14057.55:52954.06:-27358.68:#FFFFEC5F:
最后由 Dan2D3D 编辑于; 11 月 28 日 上午 10:17
Leigno 1 11 月 28 日 上午 10:16 
I'm currently at very early game in the eternal abyss of space, using an ice asteroid as my safe space as its the only thing keeping me alive right now lol.

I will check out Radio Spectromacy though alter on and see how it goes.
Dan2D3D  [开发者] 144 11 月 28 日 上午 10:22 
Space is harder for sure, I prefer to start on one of the Moons so I can become Rich very early and build a space station close to Uranium asteroid, just have to search for Uranium asteroid when we start on one of the 3 Moons because they have all the other ores.

Edit
Sorry, corrections made.
最后由 Dan2D3D 编辑于; 11 月 28 日 上午 10:25
Leigno 1 11 月 28 日 上午 10:31 
I was actually considering making a foothold on the moon, I'm planning on heading that way when I boot the game up for sure, need to find some more trade posts and an ice source that isn't in a gravity well.

I haven't found an asteroid that I want to inhabit yet and the ones currently in my immediate vicinity are within the earth like gravity well so no bueno given my current circumstance of barely having enough power to float lol.

Thanks for your input and giving me a bit of food for thought.
Dan2D3D  [开发者] 144 11 月 28 日 上午 10:33 
I must say, I am more than Rich in my current survival world and made a brand new "Ore Finder Ship" that I like a lot!

It is small block Nuclear ship where I've attached a large block Ore Detector, it is way much better than the small block Detector to explore from asteroid surface.

It's easy to make in space (no Gravity), just place the large block Ore Detector floating in space and use small block advanced rotor base, align and attach :
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3515482687 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3515482884 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3515483056 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3515483217
最后由 Dan2D3D 编辑于; 11 月 28 日 上午 10:52
Leigno 1 11 月 28 日 上午 10:51 
I'm only a handful of hours in so far, quickly made a dirty few million off of Hydrogen/Oxygen bottle acquisition contracts, and now I'm planning on heading towards the moon and hoping to find a nice rock to set up a small, temporary construction platform on to build an actual ship to get my adventures for galactic control, ahem, I mean business endeavours, underway.

But I'm still in the starter ship with the essentials bolted onto it, basic assembler and refinery, algae farm, solar panels and a drill having to take it nice and slow because I'm not event breaking even on power generation if I do too much mining and refining at one time.

I did see you share that else where with somebody else and I really dig the concept.
最后由 Leigno 编辑于; 11 月 28 日 上午 10:52
Dan2D3D  [开发者] 144 11 月 28 日 上午 10:59 
It's faster on Titan because we can build the needed to survival very early followed by a Tiny Drill ship with Hydrogen thrusters that can go to space asteroid very quick, well a few seconds and we are in space from Titan ;)

I have a Warship able to win the battle against Factorum so I am at collecting High Tech blocks.
最后由 Dan2D3D 编辑于; 11 月 28 日 上午 11:00
Leigno 1 11 月 28 日 上午 11:33 
Just touching Radio Spectometry on my playthrough, its very nice, I need to go butcher some code to increase the range from 150m though to make it useable but I like it a lot.
Leigno 1 11 月 28 日 上午 11:53 
Never mind, my brain no workey, I forget the new ore detector type 2 isn't orientated the same way as the old one. No need to touch things :)
Dan2D3D  [开发者] 144 11 月 28 日 下午 12:41 
Some use this one for speed but it got the Ore Detector option in, too and updated 17 Nov :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2422592854
Leigno 1 11 月 28 日 下午 1:07 
I'll have a poke and prod at the Parameters mod in my creative world, cant see much use for it right now.

My problem I ran into with the Ore detector was me having the pointing face in the wrong orientation on the type 2, the axis aren't aligned the same way as the original ore detector, re-oriented it and its range is ok now.
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