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报告翻译问题




However - there is a mod for underground cargo conveyors.
The mod allows you a choice of several different fixed lengths of 'conveyor' (it functionally acts as a warehouse with 1-in 1-out conveyor connections that is hidden 15m underground) that offer you 50, 100, 200, 300m conveyor lengths to route easily around urban clutter.
Aggregate and Bulk-Dry conveyors are in the mod.
I am very sorry for the belated reply, but thanks for letting me know about the underground conveyor mod and for providing quick answer to my inquiry!
I am very well aware that this game has its themeing to replicate an eastern bloc nation in the cold war, and though it may surely not be typical for such a nation to resupply entirely underground as I have described above, I have long since personally started to to view this game as a sandbox of sorts and I think it's simply something cool and fun to get going and working.
No less, this was a mere inquiry, and though I'd still happily welcome any news on that end, I can make do without that feature.
Thanks!
I saw a guy make basically an underground railroad on youtube doing that, then built on top of it. I been thinking about doing it. Say it had a fuel stop under there and trucks needed to deliver the fuel. You'd have to somehow leave a spot for the truck to get in, maybe a road tunnel can be built, I don't know.
Okay I'm gonna go try it, will be back in a little while.
Went back and ran the little programs that get rid of collisions and you can build on top then. It looks stupid with the rail just coming out of the ground with no entrance or exit model there.
Regarding problems selecting the cargo station: we can still select it through the list of buildings tab, I think. And if we have at least 1 line for both road and rail vehicles stored somewhere, you can do everything ever required with it, bar a rail distribution office, so long as there wasn't one assigned before the landscaping.
I can also imagine that it can looks pretty decent with some decorative elements. I wonder if there are decorative tunnel entrances in the workshop, but I feel like embankment mods can get their good ammount of use as well, I feel.