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Now Im making a map, which demonstrate new mechanics)
http://imgur.com/a/Jc1s8
First picture is the eventual puzzle layout I'll have, currently I've finished 8 (1 bottom, 1 left, 2 joined top, 3 coming off a courtyard in the top-left and 1 in the lake in the middle)
Second picture is from a vantage point I've put on a large hill.
Third picture is of the underwater puzzle (still needs terrain work and decorating). Fun fact: You can drown if you're underwater too long, despite being a fancy robot.
In addition to the 8 sigils there are plenty of stars to get (along with a star ending of some sort), so far there are 4 and I plan on planting a couple more around the place, along with 1 easter egg.
If I ever end up actually finishing this world with the Rome theme, I'll be making another one with the medieval theme.
Viribus,I like what you've got so far. I also had the idea of an underwater puzzle, but decided not to. I'm glad that someone is putting that idea to use! It seems that you have some interesting ideas for puzzles. I really like how in the top part of the map you have two different puzzles with the same layout. Looks good!
Now as a map that's making fun of moronic design, this might not sit well with everyone reading this post. If you ever decide to recommend this map, treat it like a serious creation.
Pic 1: "What is this? Looks just like a clone! Wait...": http://i.imgur.com/cljYhBf.jpg
Pic 2: "Huh." http://i.imgur.com/nGljWZM.jpg
Pic 3: "And you'll need every single one." http://i.imgur.com/KfOsFT5.jpg
Pic 4: "A well informed fan gives his opinion." http://i.imgur.com/29gGUGX.jpg
I already made script for controlling kamikaze-bot. And yes, he will do the same thing that serious sam's kamikaze does. Run to the player and explode =P
But I didnt decided yet what model I'll make for him. At first I wanted to just give him mines in hands, then I tried to change his head. Maybe you'll help me to make the right decision?))
http://puu.sh/lTVue/a4f2f8da60.jpg
http://puu.sh/n1aUK/9482ba3930.jpg
Also I made rail cart. It wasn't hard, but I didnt created a good model for it. Now it looks like prototype-DLC's models:
http://puu.sh/mO0rQ/86dbce06f9.jpg
http://puu.sh/mO0wr/ace78f06cf.jpg
Deadly floor isn't even in progress, but I dont think it will be hard.