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And the SCS extractor to extract def.scs to get the def files you need to edit.
def\cargo\largetubes
and in Trailer_cargo (def\vehicle\trailer_cargo\scs_log) you can see what cargo's are made for the trailers.
eg.
def\vehicle\trailer_cargo\scs_log contains these cargoes:
beams.sii
logs_long.sii
logs_short_2x4.sii
tubes.sii
utility_pole.sii
whereas
def\company\dg_wd_hrv\out contains:
bulldozer.sii
digger1000.sii
woodchipper.sii
wshavings.sii
None of the log cargoes above appear in dg_wd_hrv' out directory.
You could copy the two 'logs_' files into that dg_wd_hrv directory. This will generate more jobs in that company everywhere on the map.
I'm sure there's other lumber/timber/wood products companies that you could copy them to as well, theoretically.
you could try Xyzan's Virtual Speditor mod.
any cargo - or specific cargo only - from any company to any other company anywhere on the map.