Shadowrun Returns

Shadowrun Returns

探索并分享自定义的 Shadowruns
通过易于使用的 SRR 编辑器来创建您自己的故事和战役,将它们与 Steam 创意工坊社区分享。通过探索全部的西雅图战役,查看它是如何被创造的,以此来构造您自己的创造物。点击这里以了解更多,并开始学习如何使用编辑器。
Servant of CTan 2014 年 7 月 5 日 上午 9:58
Is it possible to make a UGC with playable options as seen in the Runner's Companion as PCs?
I have been tossing around an idea for a campaign that would allow players to have the option to pick things like Free Spirits, AIs, Awakened animails, Shapeshifters, et;. complete with their own stats and special mechanics; in addition to the standard races.

Now I have no previous level editing experience, but I wanted to ask the community if such an idea would be possible. My grand vision is to have the player be able to pick one of these options (like say a Techno-critter or an AI) and be able to play the game with your selection as the main character, complete with the ablility to earn karma, and customize their appearance and inventory.

Is something like this within the realm of possibility?
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cirion 3 2014 年 7 月 5 日 下午 7:32 
You could create a campaign that lets the PC be a premade character which is an awakened animal, etc., including a unique portrait, but I don't think there's a way you could let the player choose between multiple new archetypes/races.

It's a bit more flexible when it comes to companion characters. You could use stock character creation for the main PC, and more options for hireable "runners", which can look pretty much however you want them to (with the exception that you can't create new 3D models for bodies, weapons or armor). Players can't use the Spend Karma screen to upgrade companions, but as the creator you can customize their appearance and inventory as you like.

You can define new weapons, armor, attacks, and spells. You can't create entirely new stats and skills. I'm not sure what types of mechanics you have in mind; you can do a fair amount by repurposing the mechanics built into the game.

Overall, I don't think you can exactly do your grand vision with the current capabilities of the editor, but you might be able to do a more limited version of it (either one campaign per special character or introducing more character types as potential companions).

Hope this helps!
Servant of CTan 2014 年 7 月 5 日 下午 8:32 
Thanks for the tip.

Hmm, well I will have to do some rethinking on how this could work related to how I pictured it.
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