Shadowrun Returns

Shadowrun Returns

探索并分享自定义的 Shadowruns
通过易于使用的 SRR 编辑器来创建您自己的故事和战役,将它们与 Steam 创意工坊社区分享。通过探索全部的西雅图战役,查看它是如何被创造的,以此来构造您自己的创造物。点击这里以了解更多,并开始学习如何使用编辑器。
Its Ronnie Time 2014 年 7 月 9 日 上午 7:25
How accessible is the campaign editor for a beginner?
I absolutely love this game, thank you for advertising it during the Steam sale. :D

I write a lot of cyberpunk short stories, and upon discovering that I can make my own campaigns...my head exploded with candy. Sort of like that dude in Scanners, but way more awesome with less blood and more high fructose corn syrup.

Though, I have NEVER work with a level/content editor in my life, nor have I dont any modding or game development. How accessible is the campaign editor to the complete newbie? Anything I need to learn or understand before turning one of my short stories into something interactive?

Thanks!
最后由 Its Ronnie Time 编辑于; 2014 年 7 月 9 日 上午 7:25
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cirion 3 2014 年 7 月 9 日 上午 9:14 
My two cents:

Creating a map is fairly straightforward. If you've played a game like Sim City, you shouldn't have too much trouble building out a simple map: it's mostly a matter of dragging and dropping pre-existing map pieces into your scene.

Writing dialogue is also pretty simple. There's a big difference between writing a short story and writing game dialogue, due to branching trees and conditional content and such, but it isn't too hard to get the hang of it.

And, finally, designing basic combat isn't too tough as long as you stick to the pre-built enemies and don't try to do anything too elaborate. You can drag-and-drop enemies into the map, and the default AI does a decent job at fighting.

So, you can probably get a rough version of a game up and running even without previous experience. But, turning that into something that feels more polished or involved will be more challenging. Some of the more difficult things to do are:
* Adding dynamic lighting to your map
* Creating cut-scenes
* Making anything custom (map props, weapons, spells, etc.)
* Elaborate fight sequences

A good first step would be checking out the tutorials[shadowrun-returns.wikispaces.com] that HBS put together. This will take a few hours, and should give you a good idea of how tough it'll be for you (and, more importantly, whether it's fun or not!).

Specifically regarding turning a short story into something interactive, I highly recommend checking out HBS's guide to branched dialogue[shadowrun-returns.wikispaces.com], which gives a good overview of how an interactive game will differ from prose.

Good luck!
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