Ultimate Epic Battle Simulator 2

Ultimate Epic Battle Simulator 2

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zraden.c 2024 年 2 月 13 日 下午 3:41
Modding issues
Need some help. My mods are being loaded in very janky. Bodies are warped. Parts are missing. If I posses a unit, it looks even worse. I have tried more weight painting, re boning, using programs like Maximo , Actorcore and Cats add-on in Blender to bone for me, but nothing helps. If I take an asset from Maximo and just follow the steps, it works out fine, so ... IDK what im doing wrong. Any suggestions?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3159902798
最后由 zraden.c 编辑于; 2024 年 2 月 13 日 下午 3:42
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smileAndWin 2 2024 年 2 月 14 日 上午 5:42 
Hi zraden.c, I do not recognize this problem, please try providing more information: which animation set are you using? Is it Custom or one from the game? Please show us the Unity settings for the import of your 3D model, I mean the settings it shows when selecting the file containing the model. Is the setting for rig set to Generic or Humanoid? It would also make it easier to help if you uploaded your model or a similar one or make a video of the steps.
zraden.c 2024 年 2 月 14 日 下午 2:36 
引用自 smileAndWin
Hi zraden.c, I do not recognize this problem, please try providing more information: which animation set are you using? Is it Custom or one from the game?

Nothing was custom with the exception of the 3D object. It was created in Blender 2.93. Exported to Actorcore as a FBX for rigging.
Then moved into Unity 2018.4.6 where character mod setup workshop tool 0.3 was added.
It was rigged as humanoid. Bone structure was selected (root and head bone). Stats were entered and it was loaded into the game.

I tried re rigging the asset and verifying weight paint. Things seem to have gotten better, but still having issues with deformities on the asset when possession is taken.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3160874734

Im also finding that missing textures is a serious issue as well. When you are a distance away from the asset in game, that half the body is missing. When you scroll in they reappear.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3160877629

My comp: Ryzen 7 5800X 8-Core. Geforce RTX 3060 12gig. 64gig ram. Win 11. All drivers are updated. Latest version Direct X

All ingame setting are on Ultra.
最后由 zraden.c 编辑于; 2024 年 2 月 14 日 下午 3:11
zraden.c 2024 年 2 月 15 日 上午 5:33 
So update. After another 8ish hours.. lol .. Ive found 2 ways to, sort of make it better?

Option 1: Baking the asset in Blender helps a lot. But I loose a ton of fine detail.

Option 2: Loading in all the materials separately into Unity, instead of doing an embedded FBX file. However, when my asset is in character customise in game, my assets face is missing. But when you play, its there.
最后由 zraden.c 编辑于; 2024 年 2 月 15 日 上午 5:35
zraden.c 2024 年 2 月 16 日 下午 7:23 
Update number 2. Finally found the issue. Better boning was required to fix stretching issues. Better shaders were needed in unity to fix display issues. Seems to be good now.
smileAndWin 2 2024 年 2 月 16 日 下午 11:54 
Hi zraden.c, happy to hear that you were able to solve the issues. Congratulations to so much persistence! Please let us know when your mod is ready so we can celebrate the success! :steamhappy:
I am not sure what exactly fixed the issues for you on a technical level. I get that the rig needed lots of finetuning, but what was the issue with the shaders precisely?
Ehrenverletzer 2024 年 2 月 24 日 下午 2:56 
引用自 zraden.c
Update number 2. Finally found the issue. Better boning was required to fix stretching issues. Better shaders were needed in unity to fix display issues. Seems to be good now.
so did you fix the weird stuff that most of the body goes away when scrolled out? and how did you fix it?
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