Space Engineers

Space Engineers

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FragileQuail 2023 年 9 月 2 日 下午 4:52
Cant figure out why or what mod is causing Survival kit to not refine.
I have a series of mods that my friends been using and I put them on my dedicated server and the survival kit wont show the refine rock to the base components. I've gradually removed the mods and cant figure out which is causing it.
Mods are

Skyblade Helecopter and plane propellers
2x Production + hydrogen block inventory

Advanced welding- detaching and reattaching
Aerodynamic Physics
Aerodynamic Wings
AI Enabled 1.6
Assertive Combat Systems
Better Stone 7.0.11
Bot_Spawner
Build and Repair
Definition Extension API
Ejector to small connector
Elysium
High Power Spotlight
HUD Modern and fancy
HUD Compass
Improved interior Turrets
MA Spotlight pack
Modular Encounters Systems
No Lightning damage
Perpetually perturbed Pirates
Plane Parts
Robot Raiders Pods
Rover passenger seat
Screen Gunk Be Gone!
Sneaky Sounds- Quieter tools
Tech Blocks Everywhere
Text Hud API
Tiered tech blocks
UToL's Bullet Trails
Warfare range upgrades AI
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Rox 4 2023 年 9 月 3 日 上午 2:48 
Try removing 'Better Stone 7.0.11' as I've just identified that as being a cause of crash for another player... but there may be more problems than that one, as there were a lot of big changes in the recent update. ... also considering the mod name and what the survival kit does, it would have seemed logical to suspect that one first anyway? ;>
最后由 Rox 编辑于; 2023 年 9 月 3 日 上午 2:50
Dan2D3D  [开发者] 144 2023 年 9 月 3 日 下午 1:16 
Hi, that always happens after a game update, some Mods are not compaltible with the new game version and we have to find those broken Mods and report to Mod author.

WARNING
Some Mods delete/replace inmoprtant "code lines" in the save files that are not added back in when removing the Mod and doing so breaks the save, so very important to know about those Mods before using.


= Testing with copy in Local Offline mode is a MUST do before adding or removing Mods to your server world.



Follow the steps we all do after a game update to find the mods that needs to be removed and reported.

How to test a world or find broken/conflicting Mods :

1 - Select your save.
2 - Click the "Save as" button on the left.
3 - Change the save name to create a *copy.
4 - Add and Withdraw one Mod at a time in the copy.

5 - Report to the Mod author (on WS item page) when broken Mod found so he can fix/update his Mod, always very kind to let them know.

*copy
Never test with your original save, better create a copy and fix the original save when solution found in the copy, this way you will not mess up your save.

Ref.:
Forum/Community workaround(s) Pin
https://psteamcommunity.yuanyoumao.com/app/244850/discussions/6/3464975177698306889/
最后由 Dan2D3D 编辑于; 2023 年 9 月 3 日 下午 1:32
Dan2D3D  [开发者] 144 2023 年 9 月 3 日 下午 1:21 
Another way would be to look at the Dedic log to find all Mods giving "MOD_ERROR" and know the ones you will have to remove.
最后由 Dan2D3D 编辑于; 2023 年 9 月 3 日 下午 1:26
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