Space Engineers

Space Engineers

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Find and download player-created worlds and mods, or create your own and upload them directly to Steam Workshop.
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Typhon Plume 6 2023 年 8 月 21 日 上午 1:16
Mod copying issues and theft
I been noticing how at times modders on here would copy anothers mod, claim it's original or even forget to post a link to the original. When I or others ask them about it, politely I might add, they delete the comments from the mod page and ban the person from speaking again.

Just wondering if others have a issue with this, or if folks think this behaviour is acceptable. Personally I don't, as it could be fixed simply by either showing proof it is original, or at least have the mod author of the original in question comment about it.

Which is honestly easier then it sounds to me, considering how active they are most of the time.
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正在显示第 1 - 15 条,共 16 条留言
Dan2D3D  [开发者] 144 2023 年 8 月 21 日 上午 2:23 
Hi, the original author can use the Report Flag and copy/paste the existing Workshop item in the report and Steam staff or Keen Moderators will investigate.

All the important have been added to the pinned green messages in the Workshop DIscussions forum :

Copying Workshop Items (eg. Mods) Guidelines and FAQ

https://psteamcommunity.yuanyoumao.com/workshop/discussions/18446744073709551615/2793874853443195941/?appid=244850
Dan2D3D  [开发者] 144 2023 年 8 月 21 日 上午 2:26 
I will add :

A lot share their creations for all to have fun with, so it's important to read the item description because some are OK with that so all can republish their creations.
最后由 Dan2D3D 编辑于; 2023 年 8 月 21 日 上午 3:52
Typhon Plume 6 2023 年 8 月 21 日 下午 10:27 
True, but it still happens regardless.
Dan2D3D  [开发者] 144 2023 年 8 月 22 日 上午 6:22 
The best is to contact the original author when you find a duplicate Workshop item, he must be the one reporting from the report Flag.
Typhon Plume 6 2023 年 8 月 23 日 下午 6:00 
easier said then done at times. I've known folks to try, but unless there a freind on steam, or someone popular on YT or twitch, or even someone that gives them money on pateron. There often ignored.
Dan2D3D  [开发者] 144 2023 年 8 月 23 日 下午 6:31 
I prefer to ask permission when I use someone else creation but I can share a situation that made me think :

I did not liked it the first time someone republished my creation, I posted rude comments and later noticed it was just a kid playing the game and having fun without any bad intentions so all my rude posts were not needed and I felt very bad.


Now I let all players republish my creations and I feel much better about it :)


But don't get me wrong, all Workshop author can use the report flag if they want Steam Staff or Keen Admins to remove their republished existing items.
最后由 Dan2D3D 编辑于; 2023 年 8 月 23 日 下午 6:33
Typhon Plume 6 2023 年 8 月 24 日 上午 12:45 
Cause if the offender is a established name, that is only now being caught doing it. The basic reporting system ignores it citing possible case history of possible innocence. Even when there not innocent.
Rox 4 2023 年 8 月 24 日 上午 1:01 
引用自 Typhon Plume
... wondering if others have a issue with this ...

I think only a very tiny minority of Steam users do have an issue with it. Fundamentally it's up to workshop content creators to deal with it if they have a problem. If you or others see such behaviour then if you feel you want to, you can attempt to tell the individual you believe to be the original creator know by sending or leaving them a message.

Beyond that, it is up to them to deal with it in whatever way they feel like. If you want to police the workshop or any other parts of Steam by posting messages of this nature in public areas, you will probably only gather negative feedback, and perhaps justifiably so.
Typhon Plume 6 2023 年 8 月 24 日 上午 2:25 
引用自 Rox
引用自 Typhon Plume
... wondering if others have a issue with this ...

I think only a very tiny minority of Steam users do have an issue with it. Fundamentally it's up to workshop content creators to deal with it if they have a problem. If you or others see such behaviour then if you feel you want to, you can attempt to tell the individual you believe to be the original creator know by sending or leaving them a message.

Beyond that, it is up to them to deal with it in whatever way they feel like. If you want to police the workshop or any other parts of Steam by posting messages of this nature in public areas, you will probably only gather negative feedback, and perhaps justifiably so.

This is actually the most common sense answer I've seen so far.
Dan2D3D  [开发者] 144 2023 年 8 月 24 日 上午 4:22 
The important to keep in mind is that it's just a Steam game made to have fun, and there are way more important things than game in life.

+
KIndness is the key in public.
最后由 Dan2D3D 编辑于; 2023 年 8 月 24 日 上午 5:04
Kiithnaras 4 2023 年 8 月 24 日 下午 4:31 
Kindness is indeed key, though it works both ways. Its important to remember that many users who re-upload altered mods or 'packs' of altered mods - not merely repackaged collections or genuine theft - are likely doing so for an individually tailored experience for themselves and their circles. Slinging blame or blindly reporting offending works is a great way to put people off of your own creative works. In my view, modders should encourage these derivative works to set themselves to Unlisted mode (they may not realize it exists or that it isn't the same as Private or Hidden) and only Report them if they're claiming original credit or, more importantly, trying to monetize off of your creative work.

Definitely do not White Knight for mod submissions - no one likes a Workshop Karen; notify the mod developer of an...unresponsive or uncooperative offending work if you find one and let them handle it.

Keep in mind that many altered submissions are themselves creative works, albeit derivative, and the person in question may have put considerable hours into it. At the end of the day, the Guidelines are just that - Guidelines. Receiving permission is great, but a withholding or denial of permission, be it blanket or individual, cannot summarily preclude Fair Use...though that's a broad subject with a lot of case-based particulars.

Tweak mods (mods that replace .sbc definitions but use the original mod as a dependency) are preferred where possible and should be encouraged so that none of the original mod's textures and sounds and graphics are used to help minimize potential conflicts.
Typhon Plume 6 2023 年 8 月 25 日 下午 3:47 
There is also the thing centered around mod packs. Which are admitally assests used from alot of different mods combined in to one. For example one of the more popular guys to do that on here admits to using other mods to make his own modpacks, but never links them. Which makes me wonder if he ever had permission to use them in the modpack to start with.
Kiithnaras 4 2023 年 8 月 28 日 下午 5:44 
引用自 Typhon Plume
There is also the thing centered around mod packs. Which are admitally assests used from alot of different mods combined in to one. For example one of the more popular guys to do that on here admits to using other mods to make his own modpacks, but never links them. Which makes me wonder if he ever had permission to use them in the modpack to start with.
I'm of the opinion that if all a person is doing is packing individual mods into a mod pack, the appropriate course of action is to make a Collection. Simply copying and packing mods to re-upload is definitely a violation of guidelines without permission. If they are instead substantially altering a bunch of mods and packing them into a single workshop item and re-uploading them as Unlisted for a custom server or tailored experience, that likely would not need permission and would probably fall under some kind of Fair Use. Linking or crediting the original author is not and should not be required, but could certainly help favor a Fair Use versus an unfair derivative work. Someone trying to claim credit for or openly monetize the work of another is attempting to enrich themselves in lieu of the actual author and would weigh against a Fair Use.

The SE Workshop's Guidelines do not talk about or address Fair Use at all, and I think that is in grave error. Granted, Fair Use is a very messy subject that a lot of people, understandably, don't seem to fully comprehend. It's easier to say, "Get permission, don't make it public and hope for the best, or get rekt," than to try to meaningfully allow for the creative rights of derivative works.
Pyrrhus 2023 年 9 月 2 日 下午 4:25 
Sometimes original modders have not updated their mods to match new versions, even for years. Maybe because they ain't alive anymore or lost interests and moved on to something else. Wherever they are, so someone else copied the original mods then updated matching current version to make it work screwing the original modders. I wouldn't care if someone copied my mods while I am no longer keeping them updated. Even if I do, any software still should be considered as libreware that anyone can do whatever they please.
Typhon Plume 6 2023 年 9 月 3 日 下午 6:45 
引用自 Pyrrhus
Sometimes original modders have not updated their mods to match new versions, even for years. Maybe because they ain't alive anymore or lost interests and moved on to something else. Wherever they are, so someone else copied the original mods then updated matching current version to make it work screwing the original modders. I wouldn't care if someone copied my mods while I am no longer keeping them updated. Even if I do, any software still should be considered as libreware that anyone can do whatever they please.

Understandable, as you made that clear. However I know others that would at least like the common curiosity of asking for permission and at least linking the original so folks know who it was inspired from. As many of them use donations to help them get the resources they need to continue modding this or any game they want to make a mod for.
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