Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

Adventures await!
Gather your mods before venturing forth. Discover planes filled with player-created adventures in Steam Workshop, then build your own Neverwinter Nights modules using the Aurora Toolset to share!
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Valefar 2021 年 10 月 22 日 下午 12:33
Is it normal that some armor parts in CEP are invisible?
As in the title. I downloaded both 2.66 and 3.1 and in both cases some armor parts appear as missing, that is they don't render in Aurora.
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Proleric 5 2021 年 10 月 22 日 下午 3:16 
This is normal in CEP2.

A few invisible parts are by design. For example, some robes look wrong when animated unless you use invisible legs and feet (or fix the 2da).

More commonly, if you switch gender, you will often see that the "invisible" models are actually defined for one sex but not the other.

For example, skirts and dresses are often female-only.

Not ideal, but making models for both genders is hard work (compared to duplicating models for all races, which is automated) and might not have occurred to prolific clothing designers like Lisa back in the day. Unlikely to change, for backward compatibility.

For this reason, CEP allows you to give clothing an item property which restricts gender. You can script your OnAcquire event (for companions) and OnEquip event (for players) to enforce this.

CEP3 is an independent fork in the project, but I guess it inherited the same issues.
最后由 Proleric 编辑于; 2021 年 10 月 22 日 下午 3:41
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