Monster Hunter: World

Monster Hunter: World

Canadian Normandy 2019 年 3 月 13 日 上午 3:59
mod for tracking monster part breaks?
i've looked at the smart hunter overlay mod, but the only part whose break hp it seems to track is cuttable tails. every other part it seems to be tracking the flinch/knockdown threshholds. does anyone know of any mods that track how close to actually breaking a part is?
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ggAkatsukiP 2019 年 3 月 14 日 上午 4:50 
Most mods that satisfy your favor require yourself to be the host of the quest. Smart hunter may not include every detail, for that the detail do not flood your game screen. (Unless you are using multiple display, otherwise the smart hunter should be on the same screen as your game window.) And when there are many details that the mod had to track, it may lose consistency to track and lead to less frequent of details' information refresh rate.
最后由 ggAkatsukiP 编辑于; 2019 年 3 月 14 日 上午 4:51
Canadian Normandy 2019 年 3 月 14 日 上午 6:11 
引用自 ggAkatsukiP
Most mods that satisfy your favor require yourself to be the host of the quest. Smart hunter may not include every detail, for that the detail do not flood your game screen. (Unless you are using multiple display, otherwise the smart hunter should be on the same screen as your game window.) And when there are many details that the mod had to track, it may lose consistency to track and lead to less frequent of details' information refresh rate.
thats a lotta text just to say nothing relevant to my question.
ggAkatsukiP 2019 年 3 月 14 日 上午 8:08 
Then, it show that, I truly is not the one to interpret what you wish for
May the righteous one come and answer you for what you have asked
Furrows 2019 年 3 月 14 日 上午 10:04 
well thats the thing. some parts you need to flinch many times to break. or in the case of many ED's you need like 5 head flinch and then another flinch when under 20%. so it does. you just need to learn who many flinches it takes to break each part.
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