Blade Symphony

Blade Symphony

Blackmarket Armory
Make your own masks, swords, and other content and upload them to the game, viewable immediately by other players.
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EpsilonEagle256 20 2017 年 2 月 12 日 上午 7:05
GUIStudioMDL issue - Can't find steam app user info.
First time this is happening, I've reinstalled all the programs I use to make swords workable, but GUIStudioMDL seems to not want to compile the model, giving the error: "Can't find steam app user info."

I've tried everything I could find to fix this, including:

-This method - https://developer.valvesoftware.com/wiki/Can't_find_steam_app_user_info
-Opening blade symphony's SDKLauncher
-Double checking QC and VMT files

There's obviously something wrong here, but I can't seem to find the problem. I'll paste my QC and VMT code in case someone finds something wrong with them.

QC File:
$modelname "76561198043516202/IcePick/IcePick.mdl" $cdmaterials "models/76561198043516202/IcePick" $surfaceprop "metal" $bonemerge sword_grip $scale 1.0 $body "Body" "IcePick_mdl.smd" $sequence idle "IcePick_mdl.smd" loop fps 1.00 $collisionmodel "IcePick_phys.smd" { $mass 1 }

VMT File:
VertexLitGeneric" { "$model" 1 "$nocull" 1 "$surfaceprop" "Metal" $basetexture "models/76561198043516202/IcePick/IcePick" $bumpmap "models/76561198043516202/IcePick/IcePick_norm" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmapsaturation" "0.4" "$envmapcontrast" "1" "$envmaptint" "[0.4 0.4 0.4]" "$phong" 1 $FORCEPHONG 1 "$phongalbedotint" "1" "$phongfresnelranges" "[0.5 1 3]" "$phongexponent" 100 "$phongexponenttexture" "models/76561198043516202/IcePick/IcePick_exp" . . .
最后由 EpsilonEagle256 编辑于; 2017 年 2 月 12 日 上午 7:06
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jes 17 2017 年 2 月 12 日 下午 12:04 
Does it work manually?
EpsilonEagle256 20 2017 年 2 月 12 日 下午 4:54 
Tried using batch commands to compile it, didn't work, but I tried crowbar and that seemed to work just fine.
jes 17 2017 年 2 月 12 日 下午 7:06 
Interesting. What error did the batch files throw?
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