Guts and Glory

Guts and Glory

Guts and Glory Workshop
Enjoy the most epic content created by G&G players around the world, or share your own glorious creations here!
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HakJak  [开发者] 4 2017 年 5 月 22 日 下午 5:50
NEW?? Click me!
Hi and welcome to the Workshop of Glory! Here are a few quick tips to help you.

Uploading Levels
There are 2 buttons:
"Upload": this will upload a new level and update an existing level.
"Upload as New": this will create a new copy of your level. Use with care because this creates duplicates in the Workshop.

Creating Levels
If you want to get your level played by lots of people and rated well, make sure it can actually be completed. Play through it from start to finish and make sure it can be completed by all of the Vehicle Classses that you assigned.

It's also helpful to put in your description a rough difficulty rating: easy, medium, hard, etc.

Complexity Limit
At the top of the Level Editor is a long, yellow bar. This is the Complexity Limit Meter. Each object you add will fill it up a little bit more. More complex items will add more to the bar. Try to pay attention to the bar as you build/plan your level.

As development continues I should be able to raise the limit further.

Respawn Points
As you place Checkpoints in your level, at the bottom-left corner of the Level Editor screen you will see small circle icons with numbers. These represent Checkpoints. You can click any of these to temporarily change the respawn point for quickly play-testing your level.

Those are the basics! Have fun :steamhappy:
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污ti 2017 年 6 月 27 日 上午 8:48 
thanks
McMurphy 2017 年 7 月 21 日 上午 8:52 
引用自 hakjakgames
make sure it can be completed

would be cool if you only can upload it, if you complet the level.
HakJak  [开发者] 4 2017 年 7 月 21 日 上午 9:59 
引用自 Sonic Death
引用自 hakjakgames
make sure it can be completed

would be cool if you only can upload it, if you complet the level.

This is a tricky feature to add because either:

a.) The user could "beat" the level and then just make changes before uploading.
b.) I would have to force the user to beat the entire level from start to finish right before uploading, with no other changes. This is a problem because it discourages level creators from making simple updates to their levels to refine them for players.

Right now the best solution seems to be letting the community filter out the good and bad levels with votes. I'm all ears if anyone has a more ideal solution though.
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