Portal 2
Mad Test Room - Hammer
49 条留言
riehlguy 2021 年 4 月 20 日 下午 12:44 
Well, I had fun! Honestly, it would be fun to expand it as well. Maybe it's not "a professional map" but as a playground it's damn god (=
Petutski 2018 年 11 月 18 日 下午 5:04 
Ha! Even though I played this map three years ago, it was still fun exploring it! Thanks!
Avatar 2018 年 2 月 3 日 下午 11:34 
It has more than 1200 ratings, meaning people did like it, I however like to stick to the basics. Well done anyway, I like your maps.
Anachronistic ALLOS  [作者] 2017 年 9 月 17 日 下午 9:29 
I don't know what it is either, to be honest.
beepster 2017 年 9 月 17 日 下午 8:56 
I don't knowwhat this is, but I like it
Anachronistic ALLOS  [作者] 2015 年 8 月 24 日 下午 5:04 
NO, My answer is NO.

This map was just me learning the basics, learning how things work. Compared to how Portal 2 maps are supposed to be, the aesthetics are terrible, and if I tried to pass this off as a professional map then I'd get grilled more than all the meat at The Wood Grill Buffet.

If you want a good map, go here: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=497215484

But Mad Test Room is ANYTHING but a good map. Get your head straight!
The Sporkman 2015 年 8 月 24 日 下午 5:00 
No This Masterpeice is so Good You could even add The ALLOS Model In The Middle Of The Map and Make Co-op for this
Anachronistic ALLOS  [作者] 2015 年 8 月 24 日 下午 4:58 
Oh for god's sake, why are you asking for that for here, of all places?!

This is my very first map! It's junk! It's more than junk, it's garbage! How can you like this?!
No, my answer is no. This is my first map ever, and it's garbage. It will not get a co-op adaption, nor will it ever.
The Sporkman 2015 年 8 月 24 日 下午 12:34 
Please make This for Co-op
Anachronistic ALLOS  [作者] 2015 年 3 月 11 日 下午 5:01 
This was pretty much my first map ever, so don't really expect much of it.
Petutski 2015 年 3 月 11 日 上午 4:32 
I don't know what to make of this map. There seemed to be no required goal, other than getting out. Still it was interesting and unique after a fashion!
Screamer 2013 年 12 月 28 日 下午 7:24 
Thank you!
Anachronistic ALLOS  [作者] 2013 年 12 月 27 日 下午 7:14 
On this page, or really, any map's page, there's a thing to the right of the comments section. A little box labeled with blue text, saying CREATED BY:, and then a bar with my icon and name, and below that it says View all shared files. Click that. It's there for every map in existence for every Steam user who has ever made a Portal 2 map, or any other Steam Workshop creation, ever.
Screamer 2013 年 12 月 27 日 下午 6:16 
Sorry! what I ment was I coudn't find the maps can you please help me?
Anachronistic ALLOS  [作者] 2013 年 12 月 19 日 下午 7:50 
1.3? What? And what exactly do you mean by "get"? I'm confused. I made them, if that's what you mean.
Screamer 2013 年 12 月 19 日 下午 7:36 
You are the best! and how do you get The V3Ryan maps parts 1.3 and 5?
Sunroses 2013 年 7 月 20 日 下午 6:09 
Don't interrupt the magic.
Ciirulean 2013 年 7 月 20 日 下午 5:44 
I'm confused as to how this map has five stars...
you-sk 2013 年 5 月 22 日 上午 2:44 
LOVETEST!!
you-sk 2013 年 5 月 22 日 上午 2:43 
plays,eaxsarant!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Sunroses 2013 年 3 月 1 日 下午 5:55 
Aww, okay
I guess when I get really good with hammer, I could make a fun level like this! =D
Anachronistic ALLOS  [作者] 2013 年 3 月 1 日 下午 5:51 
I no longer have the map file for this map,so that is not possible.
Sunroses 2013 年 3 月 1 日 下午 5:19 
Please make a coop version of this one too!
Anachronistic ALLOS  [作者] 2012 年 10 月 27 日 下午 12:28 
The connections? Well,you just go into the trigger object's outputs (In this case,the button) and connect it from there. You can look it up on youtube or the Valve Developer Wiki. As for the dialog,I used the game_text entity. You simply make said entity,input the desired text, text color, and text positioning in the entity's properties,and make a trigger trigger it. For that,you can look here: http://www.youtube.com/watch?v=RzsQ4F-lJ98 Already having a general knowledge of Hammer helps.
10 normal grapes 2012 年 10 月 26 日 上午 7:43 
ALLOS this is awesome the rocket turret looks just like the one from Portal but how do u add that kind of 'wire' that hooks a button to a dispenser of a cube or something? And how do u put in those words like: ALLOS: Wecome to the playground. Have fun!
*Hunter* 2012 年 10 月 23 日 下午 5:48 
AMAZING,AWESOME,GREAT MAP EVER!!!!!!!!!!!!
Anachronistic ALLOS  [作者] 2012 年 10 月 18 日 下午 4:51 
Если вы имеете в виду кадры камеры безопасности из задней комнаты, вот руководство о том, как из Wiki разработчика Steam. https://developer.valvesoftware.com/wiki/Screen_ (Portal_2)
(Это включает в себя URL _ (Portal_2) части.)
Что касается регулярных модель камеры, это просто prop_dynamic использованием модели камеры. Я думаю. Я не помню, но там вы идете.
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BMX Police 2012 年 10 月 17 日 上午 12:27 
Как создать такую камеру?
RuckeySquad 2012 年 10 月 12 日 上午 3:33 
amazing and cudos on the small file size t helps me when there small (limited downloads
jon freeman23 2012 年 10 月 8 日 下午 4:40 
best test ever!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! lol!!!
Anachronistic ALLOS  [作者] 2012 年 10 月 3 日 下午 11:51 
The working Rocket Turret is a custom-made instance I have no idea on how to get. And if it isn't,I still don't know. But,I haven't really checked YouTube about it,so,yeah. There's somethin' to hope for.
Conundrum 2012 年 10 月 3 日 下午 5:20 
It scared me half to death when you put GLaDOS's voice on near the GLaDOS door.
All the same fabulous and makes you think on new stradges.
jfo4 2012 年 10 月 2 日 下午 1:31 
really cool map!!!!!
but maybe next time include a room made entirely of glass with a WORKING rocket turret
stormsend 2012 年 10 月 2 日 上午 1:18 
Great. Keep it up.
StayTainted™ 2012 年 10 月 1 日 下午 2:20 
MikhailKo 2012 年 10 月 1 日 上午 11:50 
Very good map. I bad speak in english, so can't say all what thinkin :)
end sorry for errors
BEN 2012 年 10 月 1 日 上午 10:37 
Nice map. Better than I could do.
ajar 2012 年 10 月 1 日 上午 6:59 
mad it is. also funny. test not that much :)
Anachronistic ALLOS  [作者] 2012 年 9 月 30 日 下午 8:42 
Ehh,it was just a bunch of random tutorials. Tutorials on how to make panels with brushes that stay clipped to the model (Used often in this map), on how to use World Portals, how to add voices to the map, and how to make the map compatible for the workshop. ...oh,and how to add the in-game text,too. I just used that tutorial to know the entity for it,which is the game_text object. You can just search tutorials for those various things I mentioned.
jzocchio 2012 年 9 月 30 日 下午 6:22 
Can you put the link of the tutorials?
Anachronistic ALLOS  [作者] 2012 年 9 月 30 日 下午 2:51 
You also gotta thank those tutorials on YouTube. Without 'em,I'd have no clue what I was doing.
s0425 2012 年 9 月 29 日 下午 9:42 
I gotta say, who ever developed the HAMMER, is a freakin genious.
Conundrum 2012 年 9 月 29 日 下午 6:50 
Astonishing! I bet you'll be a great map maker in no time! Really fun.
jzocchio 2012 年 9 月 29 日 上午 11:50 













Very cool :)
WiggleNips 2012 年 9 月 29 日 上午 9:03 
its a good idea to demonstarte the abilties of hammer compared to the normal map creator
Mika! 💜 2012 年 9 月 29 日 上午 6:07 
i like it a lot
favoritecoin 2012 年 9 月 29 日 上午 12:46 
umm what happends behind the door that says cake despense room?
tanger2b 2012 年 9 月 28 日 上午 6:24 
For door sounds, use a prop_testchamber_door. You should also use angled platform and funnel frame instances. There are many other things you could do to make this more presentable, but i'll just stop there.
The Sojourner 2012 年 9 月 27 日 上午 4:06 
Looks like this is your first time using Hammer. If so, almost every testing element is working. There are a few entities which the player is intangible to, which need a clipping texture so they don't look weird. Also, the door lacks sound (the Developer wiki says the sound needs to be added manually). You should consider testing indicator lights and signs if you haven't done so already.