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报告翻译问题
Historia: AActor::Destroy <- UObject::ConditionalDestroy <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot) <- ULevel::DestroyActor <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot) <- UObject::ProcessEvent <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot, Function KFmod.KFMonster.ZombieDying.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KFS-RaccoonInternationalAirport SP V.4 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
im getting that annoying error please help or something......,
More like Absolutely Broken Map
History: AActor::Destroy <- UObject::ConditionalDestroy <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot) <- ULevel::DestroyActor <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KFS-RaccoonInternationalAirport SP V.4 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 998 MHz with 1643MB RAM
Video: AMD Radeon HD 6290 Graphics (1404)
Assertion failed: XLevel->KContactGenActors.FindItemIndex(this) == INDEX_NONE [File:.\UnActor.cpp] [Line: 1890]
Historia: AActor::Destroy <- UObject::ConditionalDestroy <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot) <- ULevel::DestroyActor <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot) <- UObject::ProcessEvent <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot, Function KFmod.KFMonster.ZombieDying.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KFS-RaccoonInternationalAirport SP V.4 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
I thank you for playing my maps. I hope it brought you great pleasure in playing, as much as it did for me making them.
Yours, signing off,
KiCK3R
Any way to fix this? I am deadly wanting to try the map out.
Cheers,
KiCk3R
I subscribe, it's on my game list, but whenever I start there are no enemies.
Well that's not strictly true. They're there, in my way, but I can't see them, move through them or kill them, but when I fire, there is blood impact. This has happened with the single player version of "Once upon a time in mexico", too. Am I doing something wrong or is there a mutator I need to get?
I will be uploading a newer copy of this tonight which should sort out the problems your all having.
Cheers,
KiCk3R
Apologies for any inconvience, KiCk3R.
PD: thx for the map
ill try to subscribe to this only and see whats up... looks good though for sure.