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报告翻译问题






Pas de challenge ni d'enigmes. Juste trop de boutons qui ouvrent le mur juste à côté...bof bof
On a vu mieux voire bcp mieux
It would just help keep people intrested in your dungeon if you had less travel between puzzle/monster/etc encounters. Still nice work
While there ARE an awful lot of hidden buttons, I found this pretty fun. In fact, there were so many that I'm all but certain I missed one or two. Item distribution seemed a bit sporadic, with lots of repeats (four warhammers, I think). Number of arrows seemed fine to me, but there's a sling with few stones (unless you use the nuggets), and a couple of quarrels but no crossbow (that I found), and a couple of other minor items.
This was a fairly easy dungeon (with the exception of the "Do not pull this lever" area), save for the sudden Iron Golem. That was a bit of a random ramp up. :D
Definitely a fun play through for a medium/short dungeon in a couple of hours. Thanks for your effort!
To the west of level 3, there is a room and a corridor to the south that leads to another room. there is a trap that prevents moving box and a further slab pressure.
In the trap he is all black and there is not derived. The slab seems to change anything. Is this a bug?
I can not find the chalice.
Could yu help me?
In any case, I really love this dungeon vaiment even if it lacks a little monster
Puzzles were too easy and not too many.
Not nearly enough monsters. Too many empty rooms.
A secret in nearly every room is too much. It became predictable
but anyway it was nice, ty for made it, make more lvl:)
1. The weapon of power is way powerful for this. It really puts the balance off. As it is the most powerful thing in the game. Also you can easily fire 4x faster by constantly switching the weapon between characters (a bug in the game imho)
2. The XP altar engulfs anything, also statues you might need to finish. Could cause someone to ragequit ;)
3. Not nearly enough monsters. Too many empty rooms.
4. A secret in nearly every room is too much. It became predictable.
5. I could finish the game without killing the final boss, using another gold key. I would have liked it better if killing the boss was a must.
6. Puzzles were too easy and not too many.
I had a good time exploring tho. Thanks.