Legend of Grimrock

Legend of Grimrock

GoldLust
56 条留言
mudgrubber1 2015 年 4 月 26 日 下午 12:51 
I enjoyed this dungeon. It was great to solve puzzles and not hack and slash through the dungeon. Short but sweet.
gollume 2014 年 5 月 7 日 下午 5:21 
be quiet Zygon
Obi-ron 2013 年 8 月 17 日 上午 12:17 
boss in grimrock like goromarg and ogare and wyvern and tentecles
Zygon 2013 年 7 月 20 日 下午 5:30 
I can't honestly see how anyone could like this dungeon. You give out the best equipment willy nilly, all the puzzles are completely unsubtle and boring, and the golden treasures were random and boring to find. Also the actual dungeon design itself was bad. You just give out massize amounts of keys, and behind every locked door was another key, and some random crap. I got 4 of the golden treasures and was just done. Nothing about this game was enjoyable at all. A complete disgrace to the original game's formula. 1.5/5
jazjazfr 2013 年 5 月 26 日 下午 12:48 
C'est très vide avec beaucoup de couloirs et de grandes salles qui ne servent pas à grand chose.
Pas de challenge ni d'enigmes. Juste trop de boutons qui ouvrent le mur juste à côté...bof bof
On a vu mieux voire bcp mieux
Locke 2013 年 5 月 8 日 上午 2:55 
Очень хоршая работа !!! (Very good Job !!!)
[LUE] Vegetaman 2013 年 5 月 6 日 下午 6:36 
First mod I've played after beating the main game... Beat this in about an hour and a half. A few too many push buttons for my taste, but overall quite enjoyable. I feel like I probably missed out on some important secrets though.
EvathCebor 2013 年 2 月 19 日 下午 10:37 
I liked your dungeon.
henzor 2013 年 2 月 19 日 上午 1:14 
lloved it! keep up the good work =]
Yeti 2013 年 2 月 17 日 上午 9:03 
I liked this a lot. It's short but rewards you for checking out the walls for secrets.
Abdul Swiftwing 2013 年 2 月 15 日 下午 2:01 
Yeah, this dungeon is a nice idea. It's short, but also rewards a mind that looks for secrets. The gold for XP idea is also nice and it's not so much focused on enemies as it is solving the puzzles.
joannskid 2013 年 2 月 14 日 下午 11:04 
I really loved this dungeon. The idea of exchanging gold for xp is genius!
eL_PuSHeR 2013 年 1 月 1 日 上午 4:08 
I have just finished this nice short dungeon. I liked the idea of trading gold nuggets for XP. I don't know the reason for levels 4/5. You can finish the dungeon after exploring level 3.
Koishi Komeiji 2012 年 12 月 22 日 下午 3:20 
I do like this dungeon, beat it in about an hour. Short, but sweet.
Conchron 2012 年 12 月 16 日 下午 12:17 
Quick and easy Mod. I like the idea with the gold nuggets. I'm a lover not a fighter and I prefer looking for secrets and solving puzzles over killing monsters. That made this MOD really fun to play. Thumbs up from me! =)
ShaZ 2012 年 12 月 4 日 下午 6:23 
Flasks and mortar without herbs, confusing torch placement, way too many items on the floor (you barely use some before finding the next one), unreasonable distribution of enemies and exaggerated amount of wall secrets buttons just to make you side walk to check every wall in the map. Congratulations for the effort, but there is a lot to polish
Majork 2012 年 11 月 27 日 下午 4:45 
Im on the second dungeon and i just got down here and i can't figure out the room with the hole in the middle and the door across it and the switch on the opposite side. What do i do?
ChrisB 2012 年 11 月 3 日 上午 8:39 
Can not find the crown! Can someone just give me a hint as to what floor it's on? Tanks :-)
WRF Studios  [作者] 2012 年 10 月 25 日 上午 10:18 
@Artanis - There should be 2 located in 2 different secret areas. @ felcome919 - yes a lot of secret areas - glad you had a good time playing.
felcome919 2012 年 10 月 25 日 上午 9:13 
SO MUCH SECRETS. I had a lot of fun and hope you make another one or maybe a sequel
Artanis 2012 年 10 月 23 日 上午 7:29 
Really nice one ;) Just missed the mortar to make potions, is it hide or something?
WRF Studios  [作者] 2012 年 10 月 14 日 上午 8:58 
Thanks for playing... Added a few more ambushes - let me know if its good.
Ptitscorpion 2012 年 10 月 13 日 下午 11:54 
Loved this dungeon. A lot of secret. As some says, more monsters or ambush may be more challenging (the only real challenge was the "do not pull this lever" room. By the way, I found back my gold nuggets exchanged for XP and exchanged them again : is it normal or a bug. Nice job anyway. Thanks for 2 hours of fun.
Agent Coolius 2012 年 10 月 9 日 下午 8:23 
I enjoyed playing through this map, but i would like to give one bit of feedback, I felt there were to many open areas/ long corridors for no real reason. In the default dungeon you rarely see long halls and open areas unless they have a specific reason for it.

It would just help keep people intrested in your dungeon if you had less travel between puzzle/monster/etc encounters. Still nice work
SnowBro 2012 年 10 月 9 日 下午 7:16 
I've tried 8 or so custom dungeons and this is my favourite one so far. Thank you for this mod.
vidarfreyrgudmundsson 2012 年 10 月 8 日 下午 2:11 
Lots more monsters. LoG isnt really challenging monster vise unless you have a handful of them at the same time. Agains one opponent, no matter what opponent is too easy. Also, an ambush is always nice.
millarddj 2012 年 10 月 8 日 上午 10:59 
Just finished this dungeon. I would say it took me about two and a half hours. Few quick comments (including SPOILERS):

While there ARE an awful lot of hidden buttons, I found this pretty fun. In fact, there were so many that I'm all but certain I missed one or two. Item distribution seemed a bit sporadic, with lots of repeats (four warhammers, I think). Number of arrows seemed fine to me, but there's a sling with few stones (unless you use the nuggets), and a couple of quarrels but no crossbow (that I found), and a couple of other minor items.

This was a fairly easy dungeon (with the exception of the "Do not pull this lever" area), save for the sudden Iron Golem. That was a bit of a random ramp up. :D

Definitely a fun play through for a medium/short dungeon in a couple of hours. Thanks for your effort!
GOGO 2012 年 10 月 8 日 上午 9:48 
thanks a lot for your work !
WRF Studios  [作者] 2012 年 10 月 7 日 上午 9:41 
@pbuedi & lewislucas - Glad you had a good time. thanks for playing... @Wheely - Thanks for letting me know... I will put more arrows in... @gogo - I think I fixed that but will check again... one of the monsters has the chalice... I am guessing you havent found one of the many secret areas (I forget which)
GOGO 2012 年 10 月 7 日 上午 9:22 
Hello
To the west of level 3, there is a room and a corridor to the south that leads to another room. there is a trap that prevents moving box and a further slab pressure.
In the trap he is all black and there is not derived. The slab seems to change anything. Is this a bug?
I can not find the chalice.
Could yu help me?
In any case, I really love this dungeon vaiment even if it lacks a little monster
Wheely 2012 年 10 月 7 日 上午 8:52 
I liked your dungeon, though I wished there were more arrows in it ... had an archer with just one arrow at the end
pbuedi 2012 年 10 月 7 日 上午 7:38 
Oh and I forgot about that: The XP Altars are a very nice Idea. Looks like you set the roots for a "Trading system" here.
pbuedi 2012 年 10 月 7 日 上午 7:01 
Thank you very much for this Dungeon. It took me 2.5 hours to play through and although I played on easy, I needed the Life Crystal once by cleaning the "Do not pull tze lever" Area ;-) I think I found most, if not all of the Secrets. It was a lot of fun, great job!
lewislucas 2012 年 10 月 7 日 上午 1:45 
great job, perfect length i got bored with main game
WRF Studios  [作者] 2012 年 10 月 6 日 下午 3:11 
@mabd - Thank for pointing that out... I fixed it.
mabd 2012 年 10 月 6 日 下午 2:46 
The other was on the right side of the same level, in a big room which wasn't connected to the rest of the floor (stairs only). I got there pretty early in the game and left through the holes, expecting to reach the other side later, through another path. Obviously, it's possible that I just didn't find the way around (although I checked almost all walls for buttons). So the only real complaint about this wall of text would be the weird void. Other than that it was fun. The gold thing was different too (oh yeah, there were a few rocks that looked like gold nuggets on the ground (when I picked them up they looked like rocks again). Anyway, just thought I'd let you know about the above. Other than that, good job! It's great to play other dungeons... (heh, had to split that)
mabd 2012 年 10 月 6 日 下午 2:46 
At first I thought there were too many mini-secrets and that the items you found were very randomly distributed, in terms of level. But as the game progressed I started liking it and having more fun, so I'm not sure that's a down side :P There were two areas across holes I couldn't access. One was near the exit, to the top left of the map (not sure what floor, sorry). There was a secret button and another one inside the tunnel that opened, which opened up into a room with a hole right in front of it. I threw rocks over it, but the pressure plate didn't do anything (oh! yeah, when I fell into the hole it took me to a void! so I had to reload).
WRF Studios  [作者] 2012 年 10 月 6 日 下午 12:43 
Thanks for the comments... I would like to hear from other people too...should I add even more monsters? Please let me know... thanks
Cabbie 2012 年 10 月 6 日 下午 12:43 
ok well im down to lvl 3 and the crits got super hard. seeing as i started w a new party, they are only about lvl 3-4 now. i guess i should have started w better characters? i like the dungeon so far though, good job!
trailboss 2012 年 10 月 6 日 上午 8:40 
Hello

Puzzles were too easy and not too many.
Not nearly enough monsters. Too many empty rooms.
A secret in nearly every room is too much. It became predictable

but anyway it was nice, ty for made it, make more lvl:)
Lugubrious J. Sneed 2012 年 10 月 5 日 下午 2:31 
i turned on the public beta in the game settings but i dont what else i do?
Cabbie 2012 年 10 月 5 日 上午 11:42 
should i start with new guys (lvl 1) or import more advanced characters?
WRF Studios  [作者] 2012 年 10 月 3 日 下午 6:10 
Thanks for the comments and good suggestions... I have added a few more monsters and removed the Weapon of Power... Also fixed the XP gold converter to only accept gold nuggets.
vidarfreyrgudmundsson 2012 年 10 月 3 日 下午 5:26 
Some pointers:

1. The weapon of power is way powerful for this. It really puts the balance off. As it is the most powerful thing in the game. Also you can easily fire 4x faster by constantly switching the weapon between characters (a bug in the game imho)

2. The XP altar engulfs anything, also statues you might need to finish. Could cause someone to ragequit ;)

3. Not nearly enough monsters. Too many empty rooms.

4. A secret in nearly every room is too much. It became predictable.

5. I could finish the game without killing the final boss, using another gold key. I would have liked it better if killing the boss was a must.

6. Puzzles were too easy and not too many.


I had a good time exploring tho. Thanks.
Raven 2012 年 10 月 1 日 下午 8:41 
Can u send me that dls to heute12@hormail.com pls
Igrain 2012 年 9 月 29 日 上午 4:37 
good
Paulos 2012 年 9 月 27 日 上午 10:56 
Good fun levels - More please.
Nerd Dragon 2012 年 9 月 27 日 上午 8:54 
German Please.
is276 2012 年 9 月 26 日 下午 3:35 
Well i played first level and i was bored. Endless rooms tunnels sometimes simple secret. Nothing extra. sorry :-)
hyppyp 2012 年 9 月 26 日 下午 3:28 
Nice! Easy, but very delightful..... Good Job! ;)