Darkest Dungeon®

Darkest Dungeon®

Exaelus' Enigma Class Mod
498 条留言
Men in Black ? 9 月 20 日 上午 8:23 
@Exaelus ok thanks if it's intended then I'm not woried anymore. Thanks for everything
Exaelus  [作者] 9 月 20 日 上午 2:04 
@Men in Black ?: Actually that was intended, the MAX HP and DODGE moving up and down is essentially making the stat work half the time because of the flickering, that's why it's Cryptic as in weird stuff is happening. ^^
Men in Black ? 9 月 19 日 上午 10:20 
When you heal up in corridor "outside combat" the missing HP of the max given by the trinket
thanks to his regen stone for exemple. The bug stop for the dungeon. If that help. Cool be nice to take a lokk at this bug
Men in Black ? 9 月 19 日 上午 9:17 
Ok I found the reason the Trinket "Cryptic Bracer" I had on was the reason. It does not work properly at the start of mission it's ok but eventualy you take damage and it just goes bonkers
Men in Black ? 9 月 19 日 上午 5:22 
Oh wow ok so I found something else in fight when I put my mouse over an ennemy that"s when his hp do the bug. So fast in fact that with him selected I can see the number of Hp is a 24 and a 30 overlapped. I don't know if anyone in the community as any idea. Maybe it has nothing to do with the mod. So far it happend only 2 dungeon and every time it's on Enigma
Men in Black ? 9 月 19 日 上午 5:18 
Oh lol I just realise in the hallway it's every square on the map that it change wetween 24 and 30. I'm so confused. LIke it refresh and bugs.
Men in Black ? 9 月 19 日 上午 5:12 
I have this weird bug on Enigma were my max Hp keep going up and down without any reason buff or malus. Like right there in the halway or in the fight he is full hp at 24. Already 2 more than he suppose to have with his armor level. And for some reason he goes to 30. It does it often after taking damage that lower his prot, he was blighted. And when I say often I mean really often at the turn of evey one of my character I see his health bar flickering going back and forward. Btw when he get to 30 hp max it missing hp he gets. So he is at 24 life max 30. Make no sense. I don't it.
Love the class and the mechanics. Played him for years now and never got this bug before. (I think) <3
Exaelus  [作者] 9 月 17 日 上午 9:46 
@Nickmoh: ^^ Yeah I try to reply as fast as possible, glad you like the mod!
Nickmoh 9 月 17 日 上午 9:45 
Okay, thanks :bulletkin:
fastest response by any mod creator ever btw :O even so many years after :happystar2022:
Exaelus  [作者] 9 月 17 日 上午 9:32 
@Nickmoh: Yes... Here is the list of names for all my classes.

Revenant - Mordecai
Prodigy - Castiel
Seer - Selene
Scourge - Thane
Enigma - Jinn
Fury - Kain
Harbinger - Margrave
Wraith - Corvin
Nickmoh 9 月 17 日 上午 9:02 
Cool character mod i was looking for a buffing based hero :D

Also I don't know if you might have written before (i checked only from 49-33 and didn't find anything) Does he have a canon name?
Exaelus  [作者] 8 月 26 日 上午 1:46 
@Bell Von Everec: My classes don't have any daze though, I removed all the recent dazes to a few classes on academic books that was about it, so I'm a bit confused.
Bell Von Everec 8 月 26 日 上午 1:38 
Well, after that I even put it in first place in the order of priorities (before that was under your Arduous, but to no avail)
Exaelus  [作者] 8 月 25 日 下午 1:13 
@Bell Von Everec: Interesting. Haven't had that happen... I will remove it for now and do some more testing. Also it's an Arduous Edition book not Enigma class itself. ^^
Bell Von Everec 8 月 25 日 上午 11:47 
I'm waiting for a fix for daze, it just jams the game for me
Nero 4 月 13 日 下午 9:43 
i see thx
Exaelus  [作者] 4 月 13 日 上午 11:22 
@Nero: Whichever mod is on the top of the mod list in the game, that's the provision screen that you will see.
Nero 4 月 13 日 上午 11:11 
How does this mod work with other mods that changes provision screen? Since i remember koala's creatures and sunward isles both does that
Exaelus  [作者] 2024 年 9 月 8 日 上午 9:35 
@★Macadamia★: You can always put another provision mod on top of my own inside the game and it's good, glad you like the mod.
★Macadamia★ 2024 年 9 月 7 日 下午 9:21 
This is one of my favorite classes so far, I do think the shard change was warranted it was too especially since I kinda like rushing the conjurer's workshop on my runs, although the thing that bothers me is how I can't use provision skins. Any hope of this being changed?
Zezolus 2024 年 7 月 4 日 下午 2:36 
Gotcha, I was very confused at first but thinking about the pure benefits without any drawbacks it's completely understandable
Exaelus  [作者] 2024 年 7 月 4 日 下午 12:13 
@Zezolus: Thanks dude, yeah it's intended, they provide great boons so yeah needs to have some cost to bring along.
Zezolus 2024 年 7 月 4 日 上午 11:16 
Hey there, I've been wondering if you intended for remnants to have the shard (CoM dlc) cost when taking them as a provision item when going on a quest? I remember them having no cost before I took a long brake from playing the game so I just wanted to know if that is a change I didn't know about or something else. I really like your mods in general, keep up the great work.
pavlik.yanin 2024 年 6 月 6 日 上午 10:37 
Has he a canon name?
Medella 2024 年 3 月 17 日 上午 8:19 
@Exaelus: :steamthumbsup:
Exaelus  [作者] 2024 年 3 月 17 日 上午 7:24 
@Medella: Welp, currently don't have much time and I'm dedicating most of my time to Arduous Edition, but maybe in the future sometime. Glad you like them. ^^
Medella 2024 年 3 月 17 日 上午 7:03 
Hey! I know this is a long shot, but would it be possible to get a patch for your classes' districts similar to Cerebral's District Reworks in order to prevent save bloat? I really love your classes but I can't build their districts atm because I play with lots of mods.
Exaelus  [作者] 2024 年 1 月 17 日 上午 3:16 
@Herr Gutentauben: Yeah my Musketeer in Arduous Edition is way different from arbalest. ^^
Herr Gutentauben 2024 年 1 月 16 日 下午 10:33 
Oh, if you have a rework then i dont need this other one. ill use yours. thanks
Exaelus  [作者] 2024 年 1 月 16 日 下午 3:26 
@Herr Gutentauben: Should work fine, my Arduous edition also has a musketeer rework if you are using that one, just make sure you put the musketeer mod on top of the mod list and it should be okay.
Herr Gutentauben 2024 年 1 月 16 日 上午 12:45 
do these mods change any of the original files?

Just wondering if these would be compatible with this other mod since i dont like the musketeer being just a skin.

https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1624470590
Exaelus  [作者] 2023 年 12 月 30 日 上午 3:55 
@Gaist Heidegger: Hey, first of all thanks for the report, I don't know when it happened but the files got mixed up or something, because I have no idea when the file got messed up. It should be fixed now! :steamthumbsup:
Gaist Heidegger 2023 年 12 月 27 日 上午 7:50 
Best as I can tell, Enigma is currently missing a loot table entry for enigma_extra_shards? There's enigma_manifest for the camp ability for fragments / trinket, but the only reference to enigma_extra_shards I see anywhere is solely in enigma.info.darkest to reference the extra battle / curio loot. Maybe an update scuffed it / left it out?
Gaist Heidegger 2023 年 12 月 26 日 下午 11:12 
For the life of me it doesn't seem like Enigma's getting any shards to pop up as extra loot from encounters or curios, I'm not sure where to begin to troubleshoot such a thing since it seems unlikely that another mod even could interfere?
Juhnter 2023 年 11 月 11 日 下午 10:48 
Hello, I would like to translate your mod into Spanish but I don't know where I can send it to you when I finish it
Exaelus  [作者] 2023 年 7 月 25 日 下午 4:08 
@Khreed: Happy you like my mods, don't worry it's still there, it's in the COM dlc folder overwriting the COM loot table. That way if you have COM it will give shards and if you don't it won't, which is fine. ^^
Khreed 2023 年 7 月 7 日 下午 11:30 
Hey @Exaelus, thanks for the recent updates! Just wanted to let you know that there might be an issue with the Enigma's shard patch merge. It seems like enigma_extra_shards is missing from the loot_tables. Can you check it out? Appreciate it!
Figmentval 2023 年 6 月 14 日 下午 1:18 
6 years later and this is still one of the best mod classes to this day. Even if there are prettier mods, this one is still a really good choice for people looking to fill their roster with mods.
NordicHorde 2023 年 5 月 21 日 上午 5:10 
One of the most unique custom classes hands down. Super awesome animations and art as well.
jline 2023 年 4 月 20 日 上午 5:25 
@Exaelus Ah thank you this is very helpful :)
Exaelus  [作者] 2023 年 4 月 20 日 上午 5:21 
@jline: Well the fervor and barrier enable certain properties of certain skills, so what do you need, if you want to bleed enemies go fervor and mystic bolt and it will bleed enemies, but if you go barrier you will stun instead. You can go for many things, but generally you don't want to use both fervor and barrier at the same time.
jline 2023 年 4 月 20 日 上午 5:17 
@Exaelus what are the best combinations of skills to work with the fervour/barrier? I'm not really sure I'm using it right.
Exaelus  [作者] 2023 年 4 月 20 日 上午 5:03 
@jline: Well technically there is no best build, he is used either to bleed, debuff or stun and either buff defense of your allies or damage. It's just based on what you need in a group. For D&D I'm not sure, would have to think about it. ^^
jline 2023 年 4 月 20 日 上午 4:10 
What is the best build for this class? And how would you build it in D&D?
VyTrox 2023 年 4 月 19 日 下午 12:23 
Ah ok thanks for the response
Exaelus  [作者] 2023 年 4 月 19 日 下午 12:21 
@VyTrox: 2195826550 is not my mod, juding by the number it has to be a newer mod, my highest number mod is 1443535842 and that's Arduous edition, not sure which one the 2195826550, you should go to that location of your steam and check which mod it is.
VyTrox 2023 年 4 月 19 日 上午 10:47 
Sorry if this is not caused by your mod, but yours is the only ones I noticed with an update.
VyTrox 2023 年 4 月 19 日 上午 10:42 
Hey I noticed that you did some updates on all of your classes today, but since these updates my game launches with some errors. I seem to still be able to load into the game after the errors but I just wanted to let you know they are happening. I have all of your class mods installed except the Prodigy.

The first error screen:
Assert Failed
(!outValue.HasParseError())
Json::ParseAndValidateJsonFromFile in json_helper.cpp line 42
JSON parse error were found in C:Program Files/.../workshop/content/262060/2195826550/shared/buffs/war(its cut off here)
Errors: Expect a value here.

The second error:
Assert Failed:
(pReturnMonsterBrainClass!=nullptr)
AI::MonsterBrainClassLibrary::GetMonsterBrainClass in monster_brain_class.cpp line 681
No monster brain class with id:father_A

Both of these screens can be skipped using ESC key, but I don't know what they may be impacting.
FribbitBurger 2023 年 1 月 25 日 下午 5:26 
Ohhh I get it. It's a cool class just a shame he don't get much backstory. And Dwayne Would fit since many of the default heroes were named after such things Like the abomination is named Bigby like from the Telltale game Wolf Among Us.
Exaelus  [作者] 2023 年 1 月 25 日 下午 2:16 
@Yappy Burger: I wasn't really planning to name him, I was just joking around, trying to name him Dwayne Johnson like the Rock and you know solid because he is solid stone. Sorry, I suck at this, It's alright. ^^