全面战争:战锤

全面战争:战锤

Sebidee's Two Points Per Level - Lords
45 条留言
Bloodletter 2024 年 10 月 5 日 上午 11:51 
can you update someone elses mod? im not sure if you have any money from that but im sure some op mods will never get updates and so they will be incompatible like ultimate chaos
Black Baron 2019 年 9 月 1 日 上午 4:54 
@ Hey m8 i ran across this thread on google Website link [forums.totalwar.com]
Are both Lord/heroes max lvl increased to 60 as well or it just raises the skill point dump?

If it is not raising the lvl can anyone tell me working compabable mod to combine with this one.
Thanks.
HonzSolo 2019 年 1 月 15 日 上午 2:31 
This doesn't seem to work anymore. That's too bad. :(
Sebidee  [作者] 2017 年 9 月 29 日 下午 2:40 
Yes it will, although please use the WH2 version when I upload it to the workshop next week :)
Amphortas 2017 年 9 月 29 日 下午 1:57 
Working for me in TWW2 without any problems (apparently).
Sebidee  [作者] 2017 年 9 月 26 日 上午 9:15 
Yes it I will make this for warhammer 2
Artosk 2017 年 9 月 26 日 上午 6:07 
Really sorry if you have already answered a question like this but will you be making this in warhammer 2, and will the 2 point system continue up to lvl 40 on legendary lords?
Sebidee  [作者] 2017 年 9 月 24 日 上午 6:21 
Incompatiible mod
darkoivandencic 2017 年 9 月 24 日 上午 6:17 
not working :(
Master Shiori 2017 年 8 月 18 日 下午 11:40 
Problem solved. Had to validate the steam cache.
Sebidee  [作者] 2017 年 8 月 18 日 上午 10:40 
You must have an incompatible mod.
Master Shiori 2017 年 8 月 18 日 上午 12:38 
It would appear that Sigvald only gains 2 points every second level (ie: at lvl 2, lvl 4, etc.).
Sebidee  [作者] 2017 年 8 月 12 日 下午 3:57 
Activate your mod in the launcher the update deactivated all mods.
SpiralReign 2017 年 8 月 12 日 下午 3:49 
I'm having a similiar issue with Kholek only going up 1pt at a time
Sebidee  [作者] 2017 年 8 月 12 日 上午 9:42 
It should work. Check to see if your mods are activated, the update deactivates all mods.
Gamebreaker7 2017 年 8 月 12 日 上午 6:28 
Not sure if this Mod is working right? My Throgg is only going up 1pt at a time. Does it change after a certain level or something?
Sebidee  [作者] 2017 年 8 月 4 日 上午 3:38 
Thanks Rhedd!
Rhedd 2017 年 8 月 3 日 下午 9:28 
This mod REALLY makes the game better. Such a simple change, and yet it helps the problem with caster lords, helps differentiate lords from heroes, makes lords more diversified and interesting... the list goes on. It's a lot more fun this way, thank you!
Fire Destroyer 2017 年 8 月 1 日 上午 5:59 
I don't now, but will be very good if can be
charlysparrow 2017 年 7 月 31 日 下午 9:24 
it's not compatible with SFO, do you think it can be ?
Fire Destroyer 2017 年 7 月 23 日 下午 3:09 
Have compatibility with Steel Faith Overhaul?
Controcetica 2017 年 7 月 18 日 上午 3:57 
After playing a few campaigns with this mod I just wanted to say that I really like it. It really makes leveling up Lords more interesting and fun. Especially casters as you mentioned earlier. As someone who usually dumps all points into the red, army buffing tree, I really appreciate being able to branch out. :)
Cúchulainn 2017 年 7 月 17 日 下午 9:17 
Can you activate this mid game and will it add additional points ?
WhiteKirikou 2017 年 7 月 15 日 上午 11:14 
i fix that, indeed there was conflict but that works now ty
Sebidee  [作者] 2017 年 7 月 15 日 上午 9:19 
Kirikou are you using this with other mods.
WhiteKirikou 2017 年 7 月 15 日 上午 2:20 
don't know why my comment is delete but it's still not working, even if he is activate, someone can explain me how i can fix that ?
Lathorial 2017 年 7 月 12 日 上午 8:47 
@Daelin @Sebidee - Seeing as you're already answering the SFO compatability question i thought i'd weigh in. As well.
Can you overwrite it, or would you need something you're not in possesion of to do so? :steamhappy:
Zync 2017 年 7 月 11 日 下午 10:02 
Could you please do a 3 skill point per level version of this mod? I use "130+ Lore Friendly Lord & Hero Skills" mod (http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=933441978) , so there's a lot of extra skills that require the extra points. Thanks again!
JS93 2017 年 7 月 11 日 上午 6:48 
Does it work with other mods that raise the lords level cap to 60? :)
Daelin 2017 年 7 月 10 日 下午 6:19 
@Sebidee - My friend, great mod as always! 10/10 because, I too am impatient! :)
Daelin 2017 年 7 月 10 日 下午 6:10 
To all the "will this work with SFO?"
Questions, no it will not.
This is because SFO uses its own character leveling table. Its a modified 2 pts after lvl10 kinda deal in SFO.
The-EmperorProtects! 2017 年 7 月 10 日 上午 12:34 
Thanks mate
Fire Destroyer 2017 年 7 月 9 日 下午 3:34 
Thanks soo much!
Sebidee  [作者] 2017 年 7 月 9 日 下午 2:38 
Yes, SFO must change the rate at which the lords level.
The-EmperorProtects! 2017 年 7 月 9 日 下午 2:21 
Currently playing both a Greenskin and Dwarf campaign on SFO with this mod and the hero variant, but Im only getting 2 points every few levels and not every level. Is it because Im using SFO?
Gorbash 2017 年 7 月 9 日 下午 12:03 
Guys, this mod works for the AI same as the player, giving 2 points every level makes AI lords especially at very hard+ grow crazy quick...you might want to think of putting in the speedup from maybe lvl 10? anyway good mod :steamhappy:
Gleen Cross 2017 年 7 月 8 日 上午 10:14 
It still has the level 30 cap? Make a level 60 cap please =D
Sebidee  [作者] 2017 年 7 月 8 日 上午 9:05 
I don't know, ask the SFO guys.
Soule 2017 年 7 月 8 日 上午 1:26 
Thanks for the great mod :) Is this compatible with SFO mod?
Sebidee  [作者] 2017 年 7 月 7 日 下午 3:54 
haha well they will still level at the same rate, so you will need to wait for level 10. I'm playing a beastmen campaign right now and the only big difference I'm seeing in enemy lords is their spells, they tend to have a wider variety of more powerful spells, but then again so do I so it balances out. In my opinion it makes the game more interesting when you have wizard lords, I always hated having the same spells for ages or sacrificing other things in order to get spells.
Controcetica 2017 年 7 月 7 日 下午 3:48 
Yeah that's fair, overpowered probably isn't the right word. Lords will be able to do more things, but they won't be better at any one thing than they could have been in vanilla. I like the top tier skills too, so getting them quicker certainly appeals to me. I used to use mods that gave more skill points back in Shogun 2 as well now that I think about it. Still, bringing down AI Lords is gonna be "interesting" now lol since they level pretty quick and will probably double down on the combat tree. I agree as well that leveling up can be a bit slow. It is particuarly annoying in the late game of Bretonnian factions since you are probably building more armies but new Lords aren't level 10 and so can't get the Grail Vow skill.
Sebidee  [作者] 2017 年 7 月 7 日 下午 3:31 
Whether you think it is overpowered is a matter of taste. Like I said in the description it won't make your lords any more powerful than the AI's since they will also benefit from the mod. I like this because I'm impatient and like to get the good upgrades quicker, especially since I like to play fast and usually spend too long on a campaign. I also found the vanilla rate far too slow.
Controcetica 2017 年 7 月 7 日 下午 2:51 
This mod (and its hero sister mod) seems like it will make Lords quite overpowered. The speed at which you could get down a tree seems like it would be pretty intimidating. That said I am definitely gonna give it a go. I never take skills that make Lords better in combat since the army buffing skills are always too good to pass up. It would be nice to be able to take both!
Sebidee  [作者] 2017 年 7 月 7 日 上午 8:17 
I does affect legendary lords.
Immortal 2017 年 7 月 7 日 上午 1:40 
@sebidee Does it not affect legendary lords?