安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I don't have Wurt, so it might be some time before I'm able to update.
So if anyone has issues, can you let me know what other mods you are using? Maybe there's an incompatibility? Mods that change Webber or Chester could maybe be causing issues.
Also if you have an issue can you list the steps to reproduce?
因此基本上如果韦伯或其它怪物属性的人物拿了眼骨,那么切斯特也会被变成怪物属性,意味着蜘蛛不打它,猪主动攻击小切。
如果 一个非怪物属性的玩家捡了眼骨,那么切斯特的行为会转为默认(即中立友善生物)
也对hutch生效。
简单点讲,怪拿了眼骨,小切变成怪物; 好人拿了眼骨,小切变成好人。这样避免了韦伯拿了小切,蜘蛛不打韦伯打小切的尴尬局面
Weird. Can I get some more information? Was chester on screen when you quit? Did you have the eyebone in your inventory when you quit?
But if a different charactor picks up the eyebone then chester goes back to normal.
This crash should be fixed now. Can you confirm?
Crap I thought I fixed that in the latest version. Can you post a screenshot of the message you get when it crashes?
Thanks.