Portal 2
This is Teamwork 1
50 条留言
diosameri 9 月 15 日 下午 1:12 
I Enjoyed, i dont know if you deleted the Straft or not, but i loved this!
Wolv 8 月 7 日 下午 3:00 
It was fucking easy but map design is ass learn to build maps and delete this peace of dogshit. Didnt know i have to learn counter strike straving to play portal!!!!!!!!!
casboy001 6 月 23 日 下午 2:15 
map good friend bad
simón Bolivar 5 月 28 日 下午 10:04 
EZZZZZZ
RoseDingus 3 月 19 日 上午 11:47 
this is ridiculous.
nothing is clearly communicated in the slightest, and for an "easy" map, i shouldnt have to look at the walkthrough.
INYH 3 月 10 日 下午 4:59 
ZAJEBISTE :CapSta2_EI05:
Foxryne 2022 年 9 月 17 日 下午 3:30 
솔직히 창작마당이고 그러려니 하지만 나름 신박하게 하려고 했던 걸로 보여도 억지스러운 부분 때문에 오히려 헤맴. 나름 기믹이라고 만들어놓은 건 팀워크라기 보다는 그냥 혼자 솔플 느낌이었음. 그리고 마지막에 한쪽이 계속 튕김... 버그 너무 많아ㅏㅏㅏ
YON 2022 年 9 月 17 日 下午 3:28 
couldn't finish the experiment cuz exists some error; though i tried whole things twice. feel like just waste my time. am bit sad :'( except that is pretty nice one
sua mae 2021 年 8 月 17 日 下午 11:03 
BRO THIS MAP IS EPIC
Triple 2021 年 6 月 17 日 下午 3:43 
thank you doctor fauci
frogger 2021 年 5 月 25 日 上午 3:33 
peepee
andrybak 2021 年 4 月 16 日 下午 2:10 
The funnel which you jump from to the angled platform should have been closer to the angled platform. It's not obvious that you can get from the funnel to the angled platform.
meltedlilacs 2020 年 12 月 25 日 下午 1:48 
really fun series of coop maps
Glasic-LC 2020 年 1 月 9 日 上午 1:32 
nice one
sodiboo 2019 年 3 月 23 日 下午 3:18 
Very great map, although i wanna note that i'm pretty sure it's an unintended bug to be able to just use bouncy gel in the first part, otherwise clearly shows what to do, easy yet challenging (and fun) and i love that there are makeshift checkpoints, and the way we bypass the first level is amazingly done very beautiful 9/10 would recommend, only thing making it a 9 is that in the first section, the skip faith plate kinda makes it look like it's part of the solution, yet still interesting and fun
Billy The Kid 2018 年 10 月 28 日 下午 8:48 
really cool map, one of the best we've ever played
LeftoverPat 2018 年 8 月 23 日 下午 6:02 
AMAZING!!!! Blew our minds. Great for co-op.
dikzamen 2018 年 8 月 7 日 上午 4:51 
Great map without timings, so u can play it on 2 computers solo, if u have no friends
EA-18G GROWLER 2018 年 6 月 24 日 下午 11:38 
shit map used noclip to finish
Bazinga 2018 年 2 月 20 日 上午 2:25 
great map!
Just wanna know what's the code for locking teamate view
DrFauli  [作者] 2017 年 9 月 22 日 上午 2:05 
Uhm, please explain why you think this way about the map.
I don't see what is unclear here, there is signage for most things
and the map layout always shows what to do next.

What else do you need to enjoy the gameplay?
Let me know, maybe I can find a way to improve it. :o)
Ember Azalea 2017 年 9 月 21 日 下午 6:25 
This map was the worst map I have ever played. It required a LOT of back and forth, it wasn't clear what you were suppose to do, and it was overly challenging.
nock 2017 年 7 月 26 日 上午 10:28 
Played this with LB on a recent Livestream. After a bit of a slow start we got there in the end. Good use of the 2 main elements together

https://youtu.be/KX7_hP1hJ2c?t=1m7s
Swedish Firefighter 2017 年 7 月 17 日 下午 12:44 
both players had same problem. It apered when someone died.
Did get better when both players were together again.

First and only time / testchamber it happend for ous.
DrFauli  [作者] 2017 年 7 月 11 日 下午 4:04 
If you had problems with graphical bugs, you should let me know about your settings.

• Are you running the game on a low end machine?
• Did it happen for both of you or was it just on one machine?
• Were both players in the same room or in different map areas?

There is a game engine related problem when atlas and p-body (host and client)
are too far appart from each other. The engine will just remove all entities (objects)
from the map as long as the players can't see eachother directly.

So if you are having that problem, there is not much I can do about it,
since it would be engine related and depends mostly on your machine and RAM.
Swedish Firefighter 2017 年 7 月 11 日 下午 2:54 
lot of buggs!
Grafic buggs. Objects disapering and apering...
Kalinka 2017 年 7 月 8 日 上午 6:07 
Yes i enjoyed! This one was again a nice map that we completed :) :p2chell::p2wheatley::p2cube:
Grevil 2017 年 7 月 8 日 上午 5:08 
Amazing really fun map
DrFauli  [作者] 2017 年 7 月 5 日 下午 11:21 
I am glad you reported the unintended way and I was able to prevent it.
So yeah: thank you, too. :-)
ClaPom 2017 年 7 月 5 日 下午 3:50 
Haha, thanks for the update ! Gonna try this one more time then ^^
DrFauli  [作者] 2017 年 7 月 2 日 上午 11:55 
Nice - I am glad you guys had some fun and accomplishment. :-)
Trinsec 2017 年 7 月 2 日 上午 11:23 
This is a great map! We actually felt accomplished when we solved it! :)
DrFauli  [作者] 2017 年 7 月 2 日 上午 6:03 
If you need help, just watch the video here on the workshop-page.
It is right next to the thumbnail (preview image) on top of the page. :-)
Dusk 2017 年 7 月 2 日 上午 4:48 
the 2nd room
Dusk 2017 年 7 月 2 日 上午 4:47 
i cant do it
DrFauli  [作者] 2017 年 7 月 2 日 上午 1:41 
Map has been updated to prevent the unintended solution,
found by ToToc - thanks again for letting me know about it. :-)

fun fact: it was rather obvious how to bypass the panel, but I really
did not think about it while playtesting, because it was that obvious. ^^
DrFauli  [作者] 2017 年 7 月 1 日 下午 10:18 
You can watch the solution video to see what it does.
The video is next to the thumbnail image here on the page.

Let me know how you guys managed to get around that part,
so I can update the map and prevent your uintended solution. :-)
ClaPom 2017 年 7 月 1 日 下午 5:21 
Hey there, thanks for the awesome map ! Though I don't understand what the button from 2nd room was needed for ? It turned some platform down on the ceiling but this seemed useless. Was it just so we try to think with it and fuck with our mind ? ^^
DrFauli  [作者] 2017 年 7 月 1 日 下午 1:28 
It is impossible to build something, that everyone finds interesting and enjoyable. ^^
You have your opinion and I accept that. You don't have to like everything I do. :-)

The 'strafing' is just to show the technique of getting up a 2 block wall with jump-gel.

If you are talking about the 'companion cubes behind the glass', they are indeed not
needed, but they are a reference to GLaDOS and chapter 4 of the coop campaign.

Thanks for the feedback - maybe you will enjoy my other maps more. :-)
Have fun.
ivanderz 2017 年 7 月 1 日 下午 12:58 
I don't like this at all, and that strafing near the end...that's not Portal, it suitable more for counter or some bullshit like that. Also, some stuff weren't needed at all, I don't get the point of having them there...
DrFauli  [作者] 2017 年 7 月 1 日 上午 10:40 
Good luck on map #2, I hope your internet connection will be more stable this time.
Thanks for the feedback and have fun with the other maps. :-)
rtgreener 2017 年 7 月 1 日 上午 10:29 
me and my friend just finished this map after crashing the game 3 times because of our really bad internet, we figured the last part out and finished it finaly, overall this was a really good chalenge and we are going to do #2 next lol
DrFauli  [作者] 2017 年 7 月 1 日 上午 4:30 
@sass:
I have looked into your unintended solution and it was obvious enough,
to think about changing it a bit. Other people might try the same thing,
that you tried, so I have updated the map to prevent that wall-bounce now.

Thank you for letting me know about what you did.
I hope the change will clear things up for all players now. :-)
DrFauli  [作者] 2017 年 7 月 1 日 上午 3:19 
hehe, yeah. Watch the solution video if you are still unclear about it.
There was no messy gameplay involved in the intended solution. :)
sass 2017 年 7 月 1 日 上午 3:06 
Oh, you could go directly towards the angled panel? Somehow we bounced off of the wall.

In hindsight, that seems way simpler.
DrFauli  [作者] 2017 年 7 月 1 日 上午 2:40 
Could you please explain what exactly the problem was?

my guess is, that you mean the part where you jump out of the funnel
and land on the angled panel - if so, it works best if you look to the arrow,
instead of looking to the angled panel, because looking down will make you
fall down too soon. (simple physics ^^)
sass 2017 年 7 月 1 日 上午 1:50 
The second part was a bit iffy, we spent about 30 minutes before my friend somehow glitched over the grate.
DrFauli  [作者] 2017 年 6 月 30 日 下午 11:52 
Thanks for the feedback.
I am glad you enjoyed my map so much. :-)
maison kitsune semtex block 2017 年 6 月 30 日 下午 2:52 
Amazing. Best chamber I have ever played on.
DrFauli  [作者] 2017 年 6 月 30 日 上午 2:29 
This map-series has been completely reworked on 29. June 2017 [7 maps]
• 3 new maps have been added
• 4 existing maps have been updated, reworked and improved
• gameplay improvements and bugfixes (including engine related bugs)
• I strongly recommend to replay the entire map-series if you already know map 1-4


The video solution for each map has been uploaded on the workshop page, next to the thumbnail.