安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






YE
- Boss level needs a boss. the tank is in some random places in the campaign but boss level. It should be the reverse.
- Needs a real key model.
- There is almost no item spawns anywhere. So exploring is meanless. (Except finding exit and key)
- I like the uzi only idea but I bored after a while. Because of no item spawn, the ammo won't be enough. So I used the console for obtaining other weapons. Needs item spawns. Maybe with some included WW2 weapon mods make it perfect.
- One time all lights went out when I tried to use the console. I don't know if it is a feature or a bug, but dark corridors were awesomely scary. Maybe some maps can be dark. (Bonus map for example)
There is no weapons or medikits, only in saferoom and only smg's
the secret room's have nothing on it, so don't even bother in search for them
Oh, and the bots don't go in the shortcut at the end of the firts map
(sorry for the bad english)