饥荒联机版

饥荒联机版

To Do Chores [Unstable]
35 条留言
aart 2021 年 6 月 17 日 上午 2:17 
fun fact: just use actionqueue reborn thing lol
Jimmy  [作者] 2019 年 9 月 7 日 下午 9:18 
@Fizz Mooney Fix in v2.2.1b1: mushtree now can be choose as target in adult only mode.
76561198071774985 2019 年 9 月 6 日 上午 6:05 
Task "axe" doesnt work on chopping shroom trees.
Jimmy  [作者] 2019 年 8 月 25 日 上午 1:52 
@TequilaSeLai: Thanks. Fixed in v2.2.0b6
TequilaSeLai 2019 年 8 月 24 日 下午 3:13 
I'm getting a crash when trying to dry any sort of meat; https://pastebin.com/TgRpQe4R
Jimmy  [作者] 2019 年 8 月 23 日 上午 10:10 
# v2.2.0b5

- pickaxe: add hot spring to pickaxe moonglass
Jimmy  [作者] 2019 年 8 月 23 日 上午 3:30 
@Fizz Mooney:

- Currently "book_gardening" task use controller action to implement, so if your player too far from target will block by server. I won't fix this bug.

- "pickaxe" task, I will try to find out how to mime moonglass hot spring, but I cannot promose that.

- "axe" task, I thing stop after tree being chop down is okay. Althought I didn't write that on purpose.

- "axe" task, because many type of tree will drop twiggy, so I make mod to pickup twiggy regardless of the option.
76561198071774985 2019 年 8 月 22 日 下午 4:16 
Edit:
Task "axe", the character still pick nearby twigs even if the 'twiggy trees' option is turned off. He wont chop the twiggy trees, but twigs loot will still be picked up.
76561198071774985 2019 年 8 月 22 日 下午 4:13 
Beta testing 23/8/2019
-Task ''book_gardening'' have issues when Lag Compensation disabled. Moving while doing the chores will cause the character to stop doing the chores, instead of resuming it after move. Works perfect when Lag Compensation On. (this can just be prevented by turning on lag compensation, so its not high priority)
-Task "pickaxe"(moonglass) only mine the natural moonglass. It won't mine the moonglass that spawn from hot spring that occur during full moon. Not really sure if its fixable, because hot spring with and without the moon glass in it both have same prefab (from wiki).
-Task "axe" If the task is ended (V button) while the character is in the middle of chopping, instead of stop, he will keep swinging the axe until either the tree fell, or any other action interrupted the work(moving, eating, got attacked).
-Other task works as they're intended.

Great work on the wormwood seeds. I'm sure a lots of players jumping in joy right now. I know I am.
Jimmy  [作者] 2019 年 8 月 22 日 上午 9:16 
# v2.2.0b4

- axe
  - add driftwood_log
  - add moon_tree_blossom
  - fix: only chop trees by their options
- backpack
  - add kelp
  - add rock_avocado_fruit_rockhard
- book_gardening
  - add dug_rock_avocado_bush
  - add dug_sapling_moon
  - add rock_avocado_fruit_sprout
  - add seeds (wormwood only)
- pickaxe
  - add rock_avocado_fruit_rockhard
  - add moonglass
  - fix: mine all variation of rock_flintless and rock_petrified_tree
- poop
  - fix: guano will controled by guano option (not poop)
- shovel
  - add dug_rock_avocado_bush
  - add dug_sapling_moon
76561198071774985 2019 年 8 月 21 日 上午 8:17 
Task "axe" doesnt work like it supposed to. When it is set, the character will chop everything, even if the specific trees is excluded from the task.

Task "poop" mostly fine, but guano is included into poop, instead of different tag. I have guano, I disabled the manure but enable guano, the task wont run. But if I enable manure, the task will use guano even if guano is disabled.

Task "pickaxe" mostly works fine, but when you go mining at rock lobster area in cave, the variation of rock boulder won't be mined if they're not full. The prefab for it is 'rock_flintless' which is working. And the smaller variations of it are 'rock_flintless_low' and 'rock_flintless_med;, which doesnt included in the task "pickaxe"("rocks").
76561198071774985 2019 年 8 月 21 日 上午 8:17 
@taichunmin.

Beta Testing.
As of 21/8/2019, task "Trap" , "Smallmeat_dried", "shovel" and "backpack" works perfect.

Task "book_gardening" works, but it is different with previous patch. Not sure if its intended on your part. Previously, with geometric placement mod, if the Ctrl button isnt pressed, you just unable to plant/place the items. But now, you can still place it, but they will be placed according to geometric mod, and that makes the items planted in bad arrangement.
Jimmy  [作者] 2018 年 5 月 29 日 上午 5:17 
@Amnesiac Thanks for your reply. :)
Amnesiac 2018 年 5 月 26 日 下午 4:50 
@taichunmin,

I added it for myself so that I could disable the hotkey for the config menu temporarily while it was broken, the rest of the mod still worked fine with just the in-game config menu disabled.

I hope that makes sense! :)

Jimmy  [作者] 2018 年 5 月 26 日 下午 12:02 
@Amnesiac

The number key is a good suggestion.

The disabled key is no sence. Because You can disable the mod. Why do you want to add the disable key?
Amnesiac 2018 年 5 月 25 日 下午 7:21 
By the way, I edited your config options to allow disabling the hotkeys, this may be usefull for you if you want to allow people to disable the hotkeys (some people have a lot of mods and hotkeys).
I also added options to allow the hotkeys to be numbers as well as letters.

This is the keyslist code I used to allow this incase you want to add it to your own mod, it should work just by copy-paste and replace your current keys list :)

local KEY_A = 65
local keyslist = {}
local string = ""
local FIRST_NUMBER = 48
for i = 1, 10 do
local ch = string.char(FIRST_NUMBER + i - 1)
keyslist = {description = ch, data = ch}
end

local FIRST_LETTER = 65
for i = 11, 36 do
local ch = string.char(FIRST_LETTER + i - 11)
keyslist = {description = ch, data = ch}
end

keyslist[37] = {description = "DISABLED", data = false}

local numeric_list={}
for i = 1,9 do
numeric_list = {description = i,data = i}
end
Amnesiac 2018 年 5 月 25 日 下午 7:14 
Fix is working great! Thanks for updating it quickly!
Jimmy  [作者] 2018 年 5 月 25 日 上午 8:47 
Version: 2.0.5
* fix screens/modconfigurationscreen
Jimmy  [作者] 2018 年 3 月 11 日 上午 4:00 
Version:2.0.3b9
add plantable margin options
Jimmy  [作者] 2018 年 3 月 4 日 上午 9:59 
能夠傳送錯誤訊息給我嗎?
󰀛󰀛 2018 年 3 月 3 日 下午 5:44 
开了洞穴地图无法使用求更新下
Jimmy  [作者] 2018 年 1 月 11 日 上午 10:59 
I have uploaded a new version to try fixing the bug. Hope it working.
乐十画 2018 年 1 月 10 日 上午 8:43 
OK了 人物头像可以正常显示了 目前应该没其他问题了 加油
乐十画 2018 年 1 月 10 日 上午 8:27 
@taichunmin 非常感谢 我去更新一下mod试试
Jimmy  [作者] 2018 年 1 月 10 日 上午 8:25 
@乐十画 我想我已經成功找到錯誤在哪了,在麻煩試試看是不是已經成功修正頭像問題了
Jimmy  [作者] 2018 年 1 月 10 日 上午 7:52 
@乐十画 有人回報過這個問題,但是老實說這真的是個很奇怪的問題,可惜我對遊戲的原始碼還沒這麼了解,什麼時候能找到問題也不敢保證,感謝你喜歡用我維護的模組。
Jimmy  [作者] 2018 年 1 月 10 日 上午 7:47 
@uznavaemy Sorry it's my mistake. I uploaded 2.0.3b6. Please take a look. :)
乐十画 2018 年 1 月 10 日 上午 4:33 
一直在用这个mod,很方便,不过发现一个问题,在熔炉版本之前,这个mod会导致winona的头像变成问号,现在的版本则是直接导致物品收藏那里所有人物的头像变成空白,希望作者有空看下。
Jimmy  [作者] 2018 年 1 月 9 日 上午 8:49 
Hi @uznavaemy, I upload a new beta version, please take a look. Thanks for reporting.
Jimmy  [作者] 2017 年 12 月 3 日 下午 11:00 
@UeFair The coal options means cut burned tree or not, so chop normal tree is correct.
neofetch 2017 年 12 月 3 日 上午 10:20 
i found 1 bug, when coal trees are end character go and collect default trees
neofetch 2017 年 12 月 1 日 上午 11:30 
Hmm i didn't find any bugs, but i think need autoplant of juicy berries and need autocollect dark flower + translocate menu) thanks again for this mmod again):steamhappy:
Jimmy  [作者] 2017 年 12 月 1 日 上午 7:31 
@UeFair Thanks for liking this mod, it is a unstable version, please report any bug you encounter. Thank you again.
neofetch 2017 年 11 月 30 日 上午 10:06 
cool mode! i realy like this addon to game
Vezérszattyán 2017 年 6 月 22 日 上午 11:20 
Thx i like this mod :steamhappy: