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Good luck with the map. Leave a link if you ever complete it. Also, you're welcome to copy and paste parts of my map into yours as long as you give attribution--look into the "stamps" feature.
I think I alternated between two main ground textures in my forest areas, mixing them most of the time so neither stuck out too much. I think it was a dirt texture and pine needle texture. And also tons of root splats and erosion/edging splines. The editor has tools to tell you which I used where. I think actually, if you just use the basic selection tool, it'll tell you everything overlapping at any given point: object, texture, splat, spline.
My map is a very large forest without the trenches/capturables/man made stuff. Essentially a large, natural forest for my soldiers to move through.
One of the issues I am having is finding what ground texture you used for the forest floor... it seems to be a red-like colour.
Also, any tips you have for getting the water right - love the water lillies in the creek-like water.
https://psteamcommunity.yuanyoumao.com/app/228200/discussions/0/1353742967812161751/
Nice map btw :D