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https://www.youtube.com/watch?v=cW3JKkM2SXo
Also you're a gamedev now?
That way it would look like the pyro did this to an enemy sentry and not a friendly one
Upsides:
+40% damage vs Buildings
+40% explosive and bullet damage resistence (only against sentries and only when weapon is deployed)
+25 max health on wearer
can remove sappers (in one hit)
one critical is stored once a sapper is removed or building is destroyed with melee
-100% knockback from sentries (only while weapon is deployed)
crits are saved between lives
+10% movement speed while being shot at by a sentry
Downsides:
+35% damage vulnerability vs engineers (only while weapon is deployed)
+15% fire vulnerabilty
-10% damage penalty
-20% weapon switch speed
marked for death for 3 seconds after destroying building or removing sapper
Is that darn engineer bothering you again, problem solved! If he keeps killin you with his sentry then beat him to death with yours!
-25% damage penalty
Every kill stores a rocket and can be shot with the alt fire, the limit of the rockets is 4.
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