Door Kickers

Door Kickers

Rebalanced Equipments and Classes
36 条留言
cs366jp  [作者] 2022 年 3 月 31 日 下午 7:19 
1: The installed folder address is correct? 2: Have you started DoorKickers after installed this mod? If you can say "Yes"... the downloaded file is broken, may be. Please delete and download it again.
Leichenteilchenbeschleuniger 2022 年 3 月 30 日 上午 8:41 
If you install this through the steam workshop, where can "description_en.txt" be found?

browser searched the complete game's folder for it, no results
Hakurei Reimu 2022 年 1 月 4 日 上午 9:48 
i wish your ai reacted faster though
Hakurei Reimu 2022 年 1 月 4 日 上午 8:53 
thanks
NiGHT0FDAWN 2021 年 12 月 12 日 下午 3:43 
Q. I installed this MOD, but some equipments haven't be added.
A. By default setteing, some equipments are not added in the game to prevent conflicts. If you want to add these, please cheack "description_en.txt" or "description_jp.txt" in the downloaded file.
OhHeckItsPeck 2019 年 11 月 5 日 上午 8:15 
Hey, I can't see any of the new equipment (flashbangs, breaching charges, etc). Any idea what the problem might be?
鳢慕理非鲤 2019 年 8 月 24 日 下午 12:07 
wow it is so cool
Roof Koreans 2019 年 4 月 17 日 上午 9:05 
I found the roster file and edited them back. Thanks for the reply. Good effort on the mod, I just think it made the raider vest too OP but really liked the rest of the changes
cs366jp  [作者] 2019 年 4 月 17 日 上午 5:07 
You can fix it easily. Please open "description_en.txt" in the downloaded file, then search "uninstall".
Before released this mod, I tried to solve this problem. However, I have no idea to fix the scripts automatically without huge conflicts. Sorry.
Roof Koreans 2019 年 4 月 15 日 下午 4:45 
uninstalled because I didn't like the changes. Now all my classes can't get crowbars anymore
Jungfrau 2018 年 7 月 6 日 上午 7:11 
good mod !
楽しく使ってます。思わぬところで日本人をみました。ありがたい限りです。
Wenstay 2018 年 3 月 30 日 上午 9:03 
This is OP :?
GingerYeti 2018 年 1 月 13 日 下午 6:11 
For some reason my mod wont download. I uninstalled the game, and mods refreshed everything. why hasn't the mod reinstalled.
cs366jp  [作者] 2018 年 1 月 5 日 上午 3:47 
Thank you for your feedback, and sorry about my late response.
Unfortunately, Uniform Switcher mod and my one overwrite a lot of same files(e.g. customization.xml equipment.xml humans_friendly.xml...). It's too many to secure compatibility.
Estrogentile 2017 年 12 月 25 日 上午 5:14 
Love the mod, but I was wondering if you planned on making it compatible with Red Panda's 'Uniform Switcher' mod.
Paxtonize 2017 年 12 月 20 日 上午 1:40 
nice , i love wthis mod . thanks a lot for making it , i would actually like to donate a game as a thanks , would you mind?
cs366jp  [作者] 2017 年 12 月 19 日 上午 9:57 
Yes ...as far as I've tested.
Paxtonize 2017 年 12 月 16 日 上午 3:43 
does this work with co-op ?
Detective Dipstick 2017 年 9 月 11 日 上午 11:44 
my bad, I must've been mistaken, you are correct. I must've thought that when hovering over enemies, since it displayed any armor they wore, it'd do the same for your team. sorry about the misunderstanding.
cs366jp  [作者] 2017 年 9 月 8 日 下午 7:25 
Thank you for your feedback.
Sorry, I have no confidence in my understanding about your comment. In vanilla(and after installed this mod too), names of armors aren't indicated when hover over troopers. It is normal operation, isn't it?
Detective Dipstick 2017 年 9 月 6 日 上午 7:57 
i really enjoy this mod, but one issue im having is that it no longer shows what armor my troopers are wearing in game when i hover over them. Is there a way to fix this?
cs366jp  [作者] 2017 年 8 月 12 日 下午 5:16 
@Tal'Raziid I already installed SOS and Vegas, and tried Blood Contracts yesterday. Then, there was no crash, error, conflict while I playing. Next, I checked these files, but I found nothing about crash that you reported. Therefore, these campaign mods aren't direct causes, I think.
Do you have any ideas about the crash?
nurpp 2017 年 8 月 10 日 上午 10:42 
@Draco / TheTacSlav
I have had multiple missions where I have a main force become a decoy on a main entrance, shooting the guards and killing everyone who comes out. I then have my stealth (or pointman now) go around from another entrance, and give me the positions of the enemies inside while they are distracted looking at the main door.
Tal'Raziid 2017 年 8 月 10 日 上午 2:33 
SOS campaign, Blood Contracts campaign, and A Hard Day in Vegas; i disabled this mod and the crashing stopped
cs366jp  [作者] 2017 年 8 月 10 日 上午 2:30 
I have installed some campaign mods, and these are not conflicting with my mod. May I have name of the conflicting campaign mods? I'll cheack it when I have time.
Tal'Raziid 2017 年 8 月 9 日 下午 3:51 
Pretty sure this mod is conflciting with campaign mods
nurpp 2017 年 7 月 14 日 下午 5:21 
Great mod, improves everything I wanted to be changed and really gets more tactics going. The armor improvements are on point, I wanted the raider vest to be more the "definite choice" in terms of vests, and this certainly does the trick. Even though plates are generally identical for both sides, I like how you made the front armor better than the back. In terms of balancing, I think that was the right choice. Anyways, gameplay over realism.

I also love how you made the pointman class different. I always felt I needed one, but it felt too underpowered, or just lacking any special abilities. Now, when given a suppressed secondary, my pointman can flank enemies and give me the advantage for my main force when they move in for the grenades and where to look. This is also really good with the increased FOV.

Thanks for making the pointman CQB focused and making it more suited for reconnaissance.
@TheTacSlav
cs366jp  [作者] 2017 年 7 月 3 日 下午 5:02 
Thank you for your feedback.
Correctly, this is not a bug, but... yes, I should change it. No one may enjoy spending stars to unlock armors twice.
zieth176 2017 年 7 月 2 日 下午 3:33 
found a small bug whenever i use this mod it relocks my armour so id have to purchase it again
あんぷさん_Twitch 2017 年 6 月 29 日 上午 7:02 
ごちそうさまです! いただいていきますね!
↖此 面 向 敌↗ 2017 年 6 月 25 日 上午 5:23 
good job!
cs366jp  [作者] 2017 年 6 月 17 日 上午 7:48 
Thank you for your feedback.
First, "Stopping Power" and "Armor Piercing Level" are different. Mk16's Stopping Power was increased by the MOD, but AP Level wasn't changed.
Then, Mk16 isn't overpowered in short range, I think. Because all SMG and Shotguns can deal more high damage to armored foes, in under 7m distance.
However, you're right. I noticed "Mk16 is effective in middle and long range, same as other semi-auto rifles". I reconsidered accuracy balance to solve this, and fixed by update.
I hope you enjoy a new version.
Gerfand 2017 年 6 月 16 日 下午 7:44 
Can you revert the MK-16 changes, the less the Stopping power, the easier is to penatrate armor... which makes the MK-16 a awesome weapon for fighting Armored foes
PexeraNeles 2017 年 6 月 15 日 下午 9:46 
Going to try it now
Blackhammer 2017 年 6 月 14 日 上午 9:38 
Awesome, I'll try! That's the kind of mod I was looking for
Anpan 2017 年 6 月 13 日 上午 4:08 
nice mod! very good!!!!