边缘世界 RimWorld

边缘世界 RimWorld

Reasonable Components R18
30 条留言
Tofemaster 2018 年 9 月 15 日 上午 12:07 
+1 archive appreciation
:cherrypie:
Fonic the Fedgefog  [作者] 2018 年 8 月 31 日 上午 8:20 
Hey I've updated to B19, links in the description.
Abigeiru7 2018 年 8 月 29 日 上午 3:21 
please update this mod to 0.19
LCD 2018 年 7 月 8 日 上午 8:18 
not sure if this was suggested but. the ability to change the recipes would be nice. instead of spending 60k work for 100 of them id like to beable to lower them a bit. as well as the required steel.
Immortalits 2018 年 4 月 12 日 下午 9:01 
Great mod just by the description, even if 'truly' reasonable would be around 1-3 steel/ component :)
1 steel is 0.5 kg, 1 component is 0.6 kg, where the hell does that 11.9 kg steel in the crafting process? -.- (vanilla values)
This mod is one great step towards reasonability! :)
TheMaster1 2018 年 3 月 29 日 上午 2:02 
YES! This combines lower component cost mod + bulk components mod. 10/10
Sphygmo 2018 年 1 月 11 日 下午 11:11 
Thanks for doing this. One of the more necessary mods in my mod list. :D
Fonic the Fedgefog  [作者] 2017 年 12 月 26 日 下午 4:20 
@Ketchup Man Yes it should be fine, i've not had any issues testing it with unmodded or modded saves.
Ketchup Man 2017 年 12 月 26 日 上午 11:19 
Is this okay to add to an existing game?
Jevon4 2017 年 11 月 24 日 下午 8:59 
Thanks!
Pilz 2017 年 11 月 22 日 上午 11:27 
Thank you for the update!
Fonic the Fedgefog  [作者] 2017 年 11 月 22 日 上午 9:29 
Hey Jevon4, I've added a link to the previous version in the discription, sorry for the inconvenience and thanks for using my mod.
Jevon4 2017 年 11 月 21 日 下午 8:06 
Any way you an post a link to the previous version? still playing an alpha 17 world and I dont want to lose this mod
Pilz 2017 年 11 月 21 日 上午 1:27 
Will this be updated to B18?
kevinshow 2017 年 9 月 18 日 下午 9:09 
I like it that the larger component craftings needs a higher skilled person. Nice
GrimTrigger 2017 年 9 月 17 日 下午 8:41 
Can you change the skill requirement back to Crafting?
Avalon 2017 年 9 月 4 日 下午 12:13 
Is it safe with current save or does it require a new game?
Thundercraft 2017 年 6 月 16 日 下午 8:44 
Love the implementation of this mod. It definitely makes sense that manufacturing components in bulk, rather than one at a time, should be faster and how this should require more skill.

It would be nice to have an options screen, though. And, if you add that, I think there should be an option to adjust the amount of Steel per component.
Fonic the Fedgefog  [作者] 2017 年 6 月 14 日 上午 10:22 
Okie dokie I'll see what I can do. Thanks for the feedback, much appreciated.
Chaos Uncensored 2017 年 6 月 13 日 下午 9:08 
Guess that one is up to you, i have enjoyed the other component mod but it simply changes the cost to 10 and reduces the time by half or more. The cost in your mod is fine but being able to adjust the time and skill required would be nice, still just suggestions :)
Fonic the Fedgefog  [作者] 2017 年 6 月 13 日 上午 9:42 
Yeah I can look into adding options, are there any other stats you would like to be editable other than skill level?
Lesser John 2017 年 6 月 12 日 下午 11:21 
Chaotic - You can edit it easily by going into the xml file for the mod. From here, it will be in "Wherever you saved Steam to" Steam\steamapps\workshop\content\294100. From there just open the xml and change the values to whatever you like.
evanperson223 2017 年 6 月 12 日 下午 9:17 
This is excellent, In vanilla it isn't even worth it most of the time to build a component assembly bench and I usually just buy my components, but this should help!
Chaos Uncensored 2017 年 6 月 12 日 下午 8:44 
any chance there will be a section in the mod options to adjust some of those stats? The mod looks usefull but i dont think i will ever get a decent pawn with lvl 20 stats lol
Fonic the Fedgefog  [作者] 2017 年 6 月 12 日 上午 6:16 
Mostly a way of creating balance, but you can think of it as the more skillful someone is the more they can make at once or the faster they are at making them.
Chaos Uncensored 2017 年 6 月 12 日 上午 12:49 
Just a question but why does the smithing skill go up? They are still just components
Repmokk 2017 年 6 月 11 日 下午 3:45 
Appreciate the work done, pretty simple and easy to understand what you've done here. :squirtyay:
Fonic the Fedgefog  [作者] 2017 年 6 月 11 日 下午 2:04 
Thanks. It doesn't require a new save or reconstruction of the component assembly bench.
Mistress 2017 年 6 月 11 日 下午 12:07 
I love the idea, its currently too slow and pretty expensive in vanilla
Mistress 2017 年 6 月 11 日 下午 12:06 
Any idea if this requiers a new game?