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报告翻译问题






Cant finish the setup
Error in Script (Setup Menu - 519c15) function <startLuaCoroutine/sortNom>: chunk_3:(2277,22-54): attempt to index a nil value
He's fine in 2-4, but not in 1.
I could even help you out with scripting the additional cards, if you could give me a hand quickstarting me.
Is there a better way to do the following?
1- Adding and subtracting health from a stack.
--- To subtract we would hover over the red part of the stack and quickly drag away. This worked most of the time but sometimes we accidentally dragged the stack or the character chip.
--- To add a chip we would get one chip from the bag and drag the stack ontop of that one chip. The only problem with this is you have to remember where the stack was originally (ie battle mat position) so don't drag too far.
2- Couldn't rotate Tink's starting build 1.0 die.
--- This die you are supposed to be able to orient in any direction to indicate what mods you can use with your bots. However, placing it on the battle map resets the orientation to be the same way every time. Also rotating the die just changes the face of the die not the orientation.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1839686880
I split the monsters up by type and by expansion. I also split the card decks up by expansions. So hopefully that makes it easy to script combining things according to the mods the user wants to include.
I am looking for an enemy chip reference, but can't find anywhere.